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Update GameScriptFreeFunctions a bit and do misc other fixes I forgot in the last few commits.
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8 changed files with 20 additions and 16 deletions
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@ -6,6 +6,7 @@
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#include "Strings/StringsHandler.h"
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#include "Inventory/InventoryHandler.h"
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#include "ReservedScriptNames.h"
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#include "GameScriptFreeFunctions.h"
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static sol::state s_solState;
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static sol::table s_rootTable;
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@ -45,5 +46,6 @@ void ScriptInterfaceState::Init()
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// Misc handlers not assigned above
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InventoryHandler::Register(&s_solState, s_rootTable);
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GameScriptFreeFunctions::Register(&s_solState, s_rootTable);
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}
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