Actually bind GameScriptRotation::ToString.

This commit is contained in:
hispidence 2021-11-03 20:18:09 +00:00
parent fc973a3aa8
commit 71c570d8ec

View file

@ -14,6 +14,7 @@ void GameScriptRotation::Register(sol::state* state)
{
state->new_usertype<GameScriptRotation>("Rotation",
sol::constructors<GameScriptRotation(int, int, int)>(),
sol::meta_function::to_string, &GameScriptRotation::ToString,
/// (int) rotation about x axis
//@mem x