diff --git a/TombEngine/Objects/TR3/Entity/FishSwarm.cpp b/TombEngine/Objects/TR3/Entity/FishSwarm.cpp index 7adb8940a..d55f5e549 100644 --- a/TombEngine/Objects/TR3/Entity/FishSwarm.cpp +++ b/TombEngine/Objects/TR3/Entity/FishSwarm.cpp @@ -147,7 +147,7 @@ namespace TEN::Entities::Creatures::TR3 float closestDist = INFINITY; for (auto& targetItem : g_Level.Items) { - if (!Objects.CheckID(targetItem.ObjectNumber) || targetItem.Index == itemNumber || targetItem.RoomNumber == NO_VALUE) + if (!Objects.CheckID(targetItem.ObjectNumber, true) || targetItem.Index == itemNumber || targetItem.RoomNumber == NO_VALUE) continue; if (SameZone(&creature, &targetItem) && item.TriggerFlags < 0)