delete comments

This commit is contained in:
Woops 2020-08-08 15:32:20 -05:00
parent 8a9bb3464d
commit 6bd040bf6c
2 changed files with 0 additions and 203 deletions

View file

@ -3428,158 +3428,6 @@ void lara_as_rope(ITEM_INFO* item, COLL_INFO* coll) // (F) (D)
LookUpDown();
}
/*void UpdateRopeSwing(ITEM_INFO* item) // (F) (D)
{
if (Lara.ropeMaxXForward > 9000)
{
Lara.ropeMaxXForward = 9000;
}
if (Lara.ropeMaxXBackward > 9000)
{
Lara.ropeMaxXBackward = 9000;
}
if (Lara.ropeDirection)
{
if (item->pos.xRot > 0 && item->pos.xRot - Lara.ropeLastX < -100)
{
Lara.ropeArcFront = Lara.ropeLastX;
Lara.ropeDirection = 0;
Lara.ropeMaxXBackward = 0;
int frame = 15 * Lara.ropeMaxXForward / 18000 + g_Level.Anims[LA_ROPE_SWING].frameBase + 47 << 8;
if (frame > Lara.ropeDFrame)
{
Lara.ropeDFrame = frame;
RopeSwing = 1;
}
else
{
RopeSwing = 0;
}
SoundEffect(SFX_LARA_ROPE_CREAK, &item->pos, 0);
}
else if (Lara.ropeLastX < 0 && Lara.ropeFrame == Lara.ropeDFrame)
{
RopeSwing = 0;
Lara.ropeDFrame = 15 * Lara.ropeMaxXBackward / 18000 + g_Level.Anims[LA_ROPE_SWING].frameBase + 47 << 8;
Lara.ropeFrameRate = 15 * Lara.ropeMaxXBackward / 9000 + 1;
}
else if (Lara.ropeFrameRate < 512)
{
int num = RopeSwing ? 31 : 7;
Lara.ropeFrameRate += num * Lara.ropeMaxXBackward / 9000 + 1;
}
}
else
{
if (item->pos.xRot < 0 && item->pos.xRot - Lara.ropeLastX > 100)
{
Lara.ropeArcBack = Lara.ropeLastX;
Lara.ropeDirection = 1;
Lara.ropeMaxXForward = 0;
int frame = g_Level.Anims[LA_ROPE_SWING].frameBase - 15 * Lara.ropeMaxXBackward / 18000 + 17 << 8;
if (frame < Lara.ropeDFrame)
{
Lara.ropeDFrame = frame;
RopeSwing = 1;
}
else
{
RopeSwing = 0;
}
SoundEffect(SFX_LARA_ROPE_CREAK, &item->pos, 0);
}
else if (Lara.ropeLastX > 0 && Lara.ropeFrame == Lara.ropeDFrame)
{
RopeSwing = 0;
Lara.ropeDFrame = g_Level.Anims[LA_ROPE_SWING].frameBase - 15 * Lara.ropeMaxXForward / 18000 + 17 << 8;
Lara.ropeFrameRate = 15 * Lara.ropeMaxXForward / 9000 + 1;
}
else if (Lara.ropeFrameRate < 512)
{
int num = RopeSwing ? 31 : 7;
Lara.ropeFrameRate += num * Lara.ropeMaxXForward / 9000 + 1;
}
}
Lara.ropeLastX = item->pos.xRot;
if (Lara.ropeDirection)
{
if (item->pos.xRot > Lara.ropeMaxXForward)
Lara.ropeMaxXForward = item->pos.xRot;
}
else
{
if (item->pos.xRot < -Lara.ropeMaxXBackward)
Lara.ropeMaxXBackward = abs(item->pos.xRot);
}
}*/
/*void JumpOffRope(ITEM_INFO* item) // (F) (D)
{
if (Lara.ropePtr != -1)
{
if (item->pos.xRot >= 0)
{
item->fallspeed = -112;
item->speed = item->pos.xRot / 128;
}
else
{
item->speed = 0;
item->fallspeed = -20;
}
item->pos.xRot = 0;
item->gravityStatus = true;
Lara.gunStatus = LG_NO_ARMS;
if (item->frameNumber - g_Level.Anims[LA_ROPE_SWING].frameBase > 42)
{
item->animNumber = LA_ROPE_SWING_TO_REACH_1;
}
else if (item->frameNumber - g_Level.Anims[LA_ROPE_SWING].frameBase > 21)
{
item->animNumber = LA_ROPE_SWING_TO_REACH_2;
}
else
{
item->animNumber = LA_ROPE_SWING_TO_REACH_3;
}
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
item->currentAnimState = LS_REACH;
item->goalAnimState = LS_REACH;
Lara.ropePtr = -1;
}
}*/
/*void FallFromRope(ITEM_INFO* item) // (F) (D)
{
item->speed = abs(CurrentPendulum.Velocity.x >> 16) + abs(CurrentPendulum.Velocity.z >> 16) >> 1;
item->pos.xRot = 0;
item->pos.yPos += 320;
item->animNumber = LA_FALL_START;
item->frameNumber = g_Level.Anims[LA_FALL_START].frameBase;
item->currentAnimState = LS_JUMP_FORWARD;
item->goalAnimState = LS_JUMP_FORWARD;
item->fallspeed = 0;
item->gravityStatus = true;
Lara.gunStatus = LG_NO_ARMS;
Lara.ropePtr = -1;
}*/
void lara_col_poledown(ITEM_INFO* item, COLL_INFO* coll)//171A0, 172D4 (F)
{
coll->enableSpaz = false;
@ -5425,53 +5273,6 @@ void LaraCollideStop(ITEM_INFO* item, COLL_INFO* coll)//126F0(<), 127A0(<) (F)
}
}
/*void LaraClimbRope(ITEM_INFO* item, COLL_INFO* coll) // (F) (D)
{
if (!(TrInput & IN_ACTION))
{
FallFromRope(item);
}
else
{
Camera.targetAngle = ANGLE(30.0f);
if (Lara.ropeCount)
{
if (!Lara.ropeFlag)
{
--Lara.ropeCount;
Lara.ropeOffset += Lara.ropeDownVel;
if (!Lara.ropeCount)
Lara.ropeFlag = 1;
return;
}
}
else
{
if (!Lara.ropeFlag)
{
ROPE_STRUCT* rope = &Ropes[Lara.ropePtr];
Lara.ropeOffset = 0;
Lara.ropeDownVel = (unsigned int)(rope->meshSegment[Lara.ropeSegment + 1].y - rope->meshSegment[Lara.ropeSegment].y) >> 17;
Lara.ropeCount = 0;
Lara.ropeOffset += Lara.ropeDownVel;
Lara.ropeFlag = 1;
return;
}
}
if (item->animNumber == LA_ROPE_DOWN && item->frameNumber == g_Level.Anims[item->animNumber].frameEnd)
{
SoundEffect(SFX_LARA_ROPEDOWN_LOOP, &LaraItem->pos, 0);
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
Lara.ropeFlag = 0;
++Lara.ropeSegment;
Lara.ropeOffset = 0;
}
if (!(TrInput & IN_BACK) || Lara.ropeSegment >= 21)
item->goalAnimState = LS_ROPE_IDLE;
}
}*/
/**********************
NEW FEET HANGING STUFF
////obviously, not all animations were made yet, we still need:

View file

@ -170,9 +170,6 @@ void GetTighRopeFallOff(int Regularity);
void LookLeftRight();
void LookUpDown();
void ResetLook();
//void UpdateRopeSwing(ITEM_INFO* item);
//void JumpOffRope(ITEM_INFO* item);
//void FallFromRope(ITEM_INFO* item);
short GetDirOctant(int rot);
void MonkeySwingSnap(ITEM_INFO* item, COLL_INFO* coll);
void MonkeySwingFall(ITEM_INFO* item);
@ -184,7 +181,6 @@ void LaraDeflectEdgeJump(ITEM_INFO* item, COLL_INFO* coll);
void lara_slide_slope(ITEM_INFO* item, COLL_INFO* coll);
void LaraCollideStop(ITEM_INFO* item, COLL_INFO* coll);
int TestLaraSlide(ITEM_INFO* item, COLL_INFO* coll);
//void LaraClimbRope(ITEM_INFO* item, COLL_INFO* coll);
void lara_as_hang_feet(ITEM_INFO* item, COLL_INFO* coll);
void lara_col_hang_feet(ITEM_INFO* item, COLL_INFO* coll);
void lara_as_hang_feet_shimmyr(ITEM_INFO* item, COLL_INFO* coll);