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Move scripting source files into new filder. Obviously, these won't work yet or even compile.
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24 changed files with 3 additions and 3 deletions
21
Scripting/Source/GameScriptAnimations.cpp
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21
Scripting/Source/GameScriptAnimations.cpp
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#include "framework.h"
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#include "GameScriptAnimations.h"
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/***
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New custom animations which Lara can perform.
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@pregameclass Animations
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@pragma nostrip
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*/
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void GameScriptAnimations::Register(sol::state* lua)
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{
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lua->new_usertype<GameScriptAnimations>("Animations",
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"crawlExtended", &GameScriptAnimations::CrawlExtended,
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"crouchRoll", &GameScriptAnimations::CrouchRoll,
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"crawlspaceSwandive", &GameScriptAnimations::CrawlspaceSwandive,
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"monkeyTurn180", &GameScriptAnimations::MonkeyTurn180,
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"monkeyAutoJump", &GameScriptAnimations::MonkeyAutoJump,
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"oscillateHang", &GameScriptAnimations::OscillateHang,
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"pose", &GameScriptAnimations::Pose
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);
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}
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