Add documentation for SetGameFarView, Level.FarView, and Level.UVRotate, as well as some value checking.

This commit is contained in:
hispidence 2021-08-17 13:36:34 +01:00
parent 011c5b2222
commit 672f90e238
6 changed files with 174 additions and 8 deletions

View file

@ -31,7 +31,7 @@ public:
bool PlayAnyLevel{ true };
bool FlyCheat{ true };
bool DebugMode{ false };
int LevelFarView{ 0 };
byte GameFarView{ 0 };
TITLE_TYPE TitleType{ TITLE_TYPE::FLYBY };
std::string IntroImagePath{};
std::string TitleScreenImagePath{};
@ -55,4 +55,5 @@ public:
bool DoGameflow();
void SetIntroImagePath(std::string const& path);
void SetTitleScreenImagePath(std::string const& path);
void SetGameFarView(byte val);
};