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Update CHANGELOG.md
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@ -11,7 +11,7 @@ TombEngine releases are located in this repository (alongside with Tomb Editor):
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* Fixed moveable status after antitriggering.
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* Fixed leveljump vehicle transfer.
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* Fixed weapons not properly hitting enemies.
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* Fixed falling through dynamic bridges that move upwards.
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* Fixed falling through dynamic bridges that are moving upwards.
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* Fixed laserhead teleporting Lara and making her invisible on death.
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* Fixed sarcophagus pick-ups.
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* Fixed issue with Lara not rotating together with bridges while picking up items.
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@ -45,12 +45,13 @@ TombEngine releases are located in this repository (alongside with Tomb Editor):
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* Added the ability to display "Lara's Home" entry in the main menu.
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* Added the ability to change pickup item count by modifying item hit points.
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* Added F12 as alternative to PrtSc for screenshots.
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* Added TR3 Seal Mutant. https://tombengine.com/docs/ocb-and-setup-instructions/#sealmutant
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- You must use this version: https://github.com/TombEngine/Resources/raw/main/Wad2%20Objects/Enemies/TEN_Seal_Mutant.wad2
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* Added new sound conditions: Quicksand and Underwater.
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- Quicksand - sound effect plays when a moveable is in quicksand.
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- Underwater - sound plays when the camera is submerged.
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* Added TR3 Seal Mutant. https://tombengine.com/docs/ocb-and-setup-instructions/#sealmutant
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- You must use this version: https://github.com/TombEngine/Resources/raw/main/Wad2%20Objects/Enemies/TEN_Seal_Mutant.wad2
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* Added TR4 Enemy Jeep. https://tombengine.com/docs/ocb-and-setup-instructions/#enemy_jeep
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- You must use this version: https://github.com/TombEngine/Resources/raw/main/Wad2%20Objects/Enemies/TR4_Enemy_Jeep.wad2
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* Changed TR5 Rome Hammer to not hurt player whilst deactivated.
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* Changed TR2 Statue with blade damage from 20 to 200.
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* Changed sound effect that is triggered when using the `level.rumble` feature in a level (ID 359 in the soundmap).
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