diff --git a/Documentation/Changes.txt b/Documentation/Changes.txt index 5e2ffcc23..4d0e13fda 100644 --- a/Documentation/Changes.txt +++ b/Documentation/Changes.txt @@ -1,3 +1,9 @@ +Version 1.0.5 +============= + +* Fix combined items not existing in inventory upon game reload. + + Version 1.0.4 ============= @@ -19,8 +25,11 @@ Version 1.0.4 - Restored spark effects. - Can destroy statics in shatter slots. - Fix crash when attacking. -* Fix TR5 Autogun Rotation. -* Fix Choppy camera movement. +* SAS enhancements: + - Fix grenade shooting. + - Fix AI_MODIFY and AI_GUARD behaviour. +* Fix choppy camera movement in several cases. +* Fix Lara's vertical position when shimmying around steep slope corners. * Fix legacy pickup triggers not working in certain cases. * Fix crawl pickup not actually doing any pickups. * Fix demigod and harpy shooting in incorrect directions. @@ -34,6 +43,7 @@ Version 1.0.4 * Fix original bug with incorrect climb up behaviour on ladders under sloped ceilings. * Fix original bug with reassigned control keys still triggering default events. * Fix TR1 centaur bubble targeting. +* Fix TR5 autogun rotation. * Fix occasional wrong rollingball collision in narrow pits. * Fix classic rollingball and big rollingball not behaving properly. * Fix caustics not turning off in display settings. @@ -62,6 +72,7 @@ Lua API changes: * Fix mounted vehicles ignoring Disable, Shatter and Explode script commands. * Fix SetPosition command not updating room number correctly. * Fix Rotation class using integers under the hood which prevented using fractional rotation values. +* Fix distance tests failing on a very high distances. Version 1.0.3 ============= diff --git a/Documentation/doc/1 modules/Effects.html b/Documentation/doc/1 modules/Effects.html index 119174d18..5edc00aee 100644 --- a/Documentation/doc/1 modules/Effects.html +++ b/Documentation/doc/1 modules/Effects.html @@ -56,6 +56,7 @@