diff --git a/Scripts/New_Level.lua b/Scripts/New_Level.lua index 82978e8cd..54da32d88 100644 --- a/Scripts/New_Level.lua +++ b/Scripts/New_Level.lua @@ -12,7 +12,7 @@ LevelFuncs.OnSave = function() end -- Called on every frame of the game -- dt stands for "delta time", and holds the time in seconds since the last call to OnControlPhase -LevelFuncs.OnControlPhase = function(dt) end +LevelFuncs.OnLoop = function(dt) end -- Called when level is ended, either after leveljump, quitting to title or loading game LevelFuncs.OnEnd = function() end