Update SetScriptErrorMode call.

This commit is contained in:
hispidence 2021-08-21 00:15:56 +01:00
parent 1621a00b3a
commit 5280feb812

View file

@ -190,7 +190,7 @@ void GameFlow::LoadGameFlowScript()
ExecuteScript("Scripts/Strings.lua");
ExecuteScript("Scripts/Settings.lua");
SetErrorMode(GetSettings()->ErrorMode);
SetScriptErrorMode(GetSettings()->ErrorMode);
}
char const * GameFlow::GetString(const char* id) const