Linked all the coded for loading and saving

This commit is contained in:
MontyTRC89 2021-10-15 05:55:22 +02:00
parent e4966ab976
commit 51cc21338e
5 changed files with 13 additions and 24 deletions

View file

@ -281,10 +281,7 @@ bool GameFlow::DoGameflow()
break;
case GAME_STATUS_LOAD_GAME:
// Load the header of the savegame for getting the level to load
char fileName[255];
ZeroMemory(fileName, 255);
sprintf(fileName, "savegame.%d", SelectedSaveGame);
SaveGame::LoadHeader(fileName, &header);
SaveGame::LoadHeader(SelectedSaveGame, &header);
// Load level
CurrentLevel = header.level;