Don't draw horizon if transparency value is too low

This commit is contained in:
Lwmte 2025-03-12 09:45:10 +01:00
parent 892b69fc80
commit 506deb966d

View file

@ -3029,7 +3029,7 @@ namespace TEN::Renderer
// Draw horizon.
for (int layer = 0; layer < 2; layer++)
{
if (!levelPtr->GetHorizonEnabled(layer))
if (!levelPtr->GetHorizonEnabled(layer) || levelPtr->GetHorizonTransparency(layer) <= EPSILON)
continue;
SetDepthState(DepthState::None);