Don't register Color in GameScript (it's in GameFlow now).

This commit is contained in:
hispidence 2021-08-07 19:14:11 +01:00
parent e409222739
commit 4a2e61fcbc

View file

@ -322,7 +322,6 @@ Get a SinkInfo by its name.
GameScriptPosition::Register(m_lua);
GameScriptRotation::Register(m_lua);
GameScriptColor::Register(m_lua);
m_lua->new_enum<GAME_OBJECT_ID>("Object", {
{"LARA", ID_LARA}