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Refactored energy bubbles function names; Removed LanguageScript.cpp from the project; Working on ID_CROCODILE_GOD;
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10 changed files with 720 additions and 704 deletions
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@ -1241,7 +1241,7 @@ static void StartShatter(OBJECT_INFO *obj)
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static void StartProjectiles(OBJECT_INFO *obj)
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{
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InitProjectile(obj, BubblesControl, ID_ENERGY_BUBBLES, true);
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InitProjectile(obj, ten::entities::all::ControlEnemyMissile, ID_ENERGY_BUBBLES, true);
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InitProjectile(obj, MissileControl, ID_BUBBLES, true);
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InitProjectile(obj, MissileControl, ID_IMP_ROCK, true);
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InitProjectile(obj, TorpedoControl, ID_TORPEDO);
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