Refactored energy bubbles function names; Removed LanguageScript.cpp from the project; Working on ID_CROCODILE_GOD;

This commit is contained in:
MontyTRC89 2021-08-20 06:00:34 +02:00
parent 2e1ac44c08
commit 4991da66f6
10 changed files with 720 additions and 704 deletions

View file

@ -1241,7 +1241,7 @@ static void StartShatter(OBJECT_INFO *obj)
static void StartProjectiles(OBJECT_INFO *obj)
{
InitProjectile(obj, BubblesControl, ID_ENERGY_BUBBLES, true);
InitProjectile(obj, ten::entities::all::ControlEnemyMissile, ID_ENERGY_BUBBLES, true);
InitProjectile(obj, MissileControl, ID_BUBBLES, true);
InitProjectile(obj, MissileControl, ID_IMP_ROCK, true);
InitProjectile(obj, TorpedoControl, ID_TORPEDO);