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Remove Enums.lua (it's now redundant), update Gameflow.lua and Settings.lua.
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3 changed files with 9 additions and 256 deletions
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@ -14,7 +14,7 @@ settings.windowed = true;
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settings.drawingDistance = 102400;
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settings.showRendererSteps = false;
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settings.showDebugInfo = true;
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settings.errorMode = ErrorMode.WARN;
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settings.errorMode = Flow.ErrorMode.WARN;
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Flow.SetSettings(settings);
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local anims = Flow.Animations.new();
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