Make getters of GameScriptPosition and GameScriptRotation const.

This commit is contained in:
hispidence 2021-06-30 14:08:46 +01:00
parent d225041048
commit 461f7cd1aa
4 changed files with 12 additions and 12 deletions

View file

@ -8,7 +8,7 @@ GameScriptPosition::GameScriptPosition(int x, int y, int z)
SetZ(z); SetZ(z);
} }
int GameScriptPosition::GetX() int GameScriptPosition::GetX() const
{ {
return x; return x;
} }
@ -21,7 +21,7 @@ void GameScriptPosition::SetX(int x)
this->x = x; this->x = x;
} }
int GameScriptPosition::GetY() int GameScriptPosition::GetY() const
{ {
return y; return y;
} }
@ -34,7 +34,7 @@ void GameScriptPosition::SetY(int y)
this->y = y; this->y = y;
} }
int GameScriptPosition::GetZ() int GameScriptPosition::GetZ() const
{ {
return z; return z;
} }

View file

@ -10,10 +10,10 @@ public:
GameScriptPosition(int x, int y, int z); GameScriptPosition(int x, int y, int z);
int GetX(); int GetX() const;
void SetX(int x); void SetX(int x);
int GetY(); int GetY() const;
void SetY(int y); void SetY(int y);
int GetZ(); int GetZ() const;
void SetZ(int z); void SetZ(int z);
}; };

View file

@ -8,7 +8,7 @@ GameScriptRotation::GameScriptRotation(int x, int y, int z)
SetZ(z); SetZ(z);
} }
int GameScriptRotation::GetX() int GameScriptRotation::GetX() const
{ {
return x; return x;
} }
@ -18,7 +18,7 @@ void GameScriptRotation::SetX(int x)
this->x = std::clamp(x, -360, 360); this->x = std::clamp(x, -360, 360);
} }
int GameScriptRotation::GetY() int GameScriptRotation::GetY() const
{ {
return y; return y;
} }
@ -28,7 +28,7 @@ void GameScriptRotation::SetY(int y)
this->y = std::clamp(y, -360, 360); this->y = std::clamp(y, -360, 360);
} }
int GameScriptRotation::GetZ() int GameScriptRotation::GetZ() const
{ {
return z; return z;
} }

View file

@ -11,10 +11,10 @@ private:
public: public:
GameScriptRotation(int x, int y, int z); GameScriptRotation(int x, int y, int z);
int GetX(); int GetX() const;
void SetX(int x); void SetX(int x);
int GetY(); int GetY() const;
void SetY(int y); void SetY(int y);
int GetZ(); int GetZ() const;
void SetZ(int z); void SetZ(int z);
}; };