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Decompiled UpdateStorm(); Code cleaning;
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18 changed files with 132 additions and 37 deletions
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@ -4,6 +4,7 @@
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#include "..\Game\lot.h"
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#include "..\Game\sound.h"
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#include "..\Game\savegame.h"
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#include "..\Game\draw.h"
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ChunkId* ChunkGameFlowFlags = ChunkId::FromString("Tr5MainFlags");
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ChunkId* ChunkGameFlowLevel = ChunkId::FromString("Tr5MainLevel");
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