mirror of
https://github.com/TombEngine/TombEngine.git
synced 2025-04-30 00:37:58 +03:00
Added new script commands; Fixed serious memory leak with sprites; Added LoadSprites(); Code cleaning;
This commit is contained in:
parent
26aa263892
commit
4226a90206
6 changed files with 207 additions and 56 deletions
|
@ -401,12 +401,12 @@ bool GameFlow::DoGameflow()
|
|||
SaveGameHeader header;
|
||||
|
||||
// DEBUG: test
|
||||
CurrentLevel = 1;
|
||||
/*CurrentLevel = 1;
|
||||
SelectedLevelForNewGame = 0;
|
||||
gfInitialiseGame = true;
|
||||
DoLevel(CurrentLevel, 126, false);
|
||||
|
||||
return true;
|
||||
return true;*/
|
||||
|
||||
// We loop indefinitely, looking for return values of DoTitle or DoLevel
|
||||
bool loadFromSavegame = false;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue