Added new script commands; Fixed serious memory leak with sprites; Added LoadSprites(); Code cleaning;

This commit is contained in:
MontyTRC89 2019-03-24 10:08:54 +01:00
parent 26aa263892
commit 4226a90206
6 changed files with 207 additions and 56 deletions

View file

@ -401,12 +401,12 @@ bool GameFlow::DoGameflow()
SaveGameHeader header;
// DEBUG: test
CurrentLevel = 1;
/*CurrentLevel = 1;
SelectedLevelForNewGame = 0;
gfInitialiseGame = true;
DoLevel(CurrentLevel, 126, false);
return true;
return true;*/
// We loop indefinitely, looking for return values of DoTitle or DoLevel
bool loadFromSavegame = false;