Add ErrorMode to GameScriptSettings (C++) and errorMode to settings (Lua). Call SetErrorMode in LoadGameFlowScript.

This commit is contained in:
hispidence 2021-08-06 16:44:37 +01:00
parent d9ba34e67e
commit 3fc779a60b
3 changed files with 6 additions and 1 deletions

View file

@ -12,6 +12,7 @@ void GameScriptSettings::Register(sol::state* lua)
"enableWaterCaustics", &GameScriptSettings::EnableWaterCaustics,
"drawingDistance", &GameScriptSettings::DrawingDistance,
"showRendererSteps", &GameScriptSettings::ShowRendererSteps,
"showDebugInfo", &GameScriptSettings::ShowDebugInfo
"showDebugInfo", &GameScriptSettings::ShowDebugInfo,
"errorMode", &GameScriptSettings::ErrorMode
);
}