Remove GetLara as the Lara object is easier to use.

Add documentation for the Lara object.
This commit is contained in:
hispidence 2021-08-12 20:14:02 +01:00
parent ece2dd9c38
commit 3b2775203b
2 changed files with 8 additions and 10 deletions

View file

@ -161,11 +161,6 @@ template <bool temp> static std::unique_ptr<GameScriptItemInfo> Create(
return ptr;
}
std::unique_ptr<GameScriptItemInfo> static GetLara()
{
return std::make_unique<GameScriptItemInfo>(Lara.itemNumber, false);
}
void GameScriptItemInfo::Register(sol::state* state)
{
state->new_usertype<GameScriptItemInfo>(LUA_CLASS_NAME,
@ -186,10 +181,6 @@ void GameScriptItemInfo::Register(sol::state* state)
// @function ItemInfo:DisableItem
"Disable", &GameScriptItemInfo::DisableItem,
/// Create a GameScriptItemInfo representing the Lara object.
// @function ItemInfo.GetLara
"GetLara", GetLara,
/// (@{ObjID}) object ID
// @mem objectID
"objectID", sol::property(&GameScriptItemInfo::GetObjectID, &GameScriptItemInfo::SetObjectID),