Fixed incorrect debug line

This commit is contained in:
Lwmte 2025-03-22 10:56:17 +01:00
parent 8427ae7706
commit 382b9d1ef5

View file

@ -1331,7 +1331,7 @@ namespace TEN::Renderer
PrintDebugMessage("RoomNumber: %d", LaraItem->RoomNumber);
PrintDebugMessage("PathfindingBoxID: %d", LaraItem->BoxNumber);
PrintDebugMessage((Lara.Context.WaterSurfaceDist == -NO_HEIGHT ? "WaterSurfaceDist: N/A" : "WaterSurfaceDist: %d"), Lara.Context.WaterSurfaceDist);
PrintDebugMessage("Room Position: %d, %d, %d, %d", room.Position.z, room.Position.z, room.Position.z + BLOCK(room.XSize), room.Position.z + BLOCK(room.ZSize));
PrintDebugMessage("Room Bounds: (%d, %d), (%d, %d)", room.Position.x, room.Position.z, room.Position.x + BLOCK(room.XSize), room.Position.z + BLOCK(room.ZSize));
PrintDebugMessage("Room.y, minFloor, maxCeiling: %d, %d, %d ", room.Position.y, room.BottomHeight, room.TopHeight);
PrintDebugMessage("Camera Position: %d, %d, %d", Camera.pos.x, Camera.pos.y, Camera.pos.z);
PrintDebugMessage("Camera LookAt: %d, %d, %d", Camera.target.x, Camera.target.y, Camera.target.z);