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Remove assignment that already happens in LuaHandler.
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1 changed files with 0 additions and 2 deletions
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@ -21,8 +21,6 @@ GameFlow::GameFlow(sol::state* lua) : LuaHandler{ lua }
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LanguageScript* lang = new LanguageScript("English");
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Strings.push_back(lang);
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m_lua = lua;
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// Settings type
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m_lua->new_usertype<GameScriptSettings>("GameScriptSettings",
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"screenWidth", &GameScriptSettings::ScreenWidth,
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