mirror of
https://github.com/TombEngine/TombEngine.git
synced 2025-04-28 15:57:59 +03:00
Refactor scripting documentation and flow data types to use fields instead of getters and setters (#1609)
* Initial commit * Minor changes * Rename Flow.Starfield to Flow.StarField * Added cross-referencing, fixed some descriptions * Start page LDoc cleanup * Proofread sound module documentation * Fixed Vec2 docs * Update FlowLevel.cpp * Fixed incorrect tag * Update CHANGELOG.md * Allow to refresh starfield in runtime * Update weather.cpp * Dynamically change amount of stars * Update CHANGELOG.md * Update CHANGELOG.md * Remove brackets in room class documentation * Added operators for Rotation class * Rephrase a little * Minor nitpicks --------- Co-authored-by: Sezz <sezzary@outlook.com>
This commit is contained in:
parent
f01ad441d3
commit
3046f5f4a2
87 changed files with 840 additions and 1326 deletions
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@ -12,27 +12,27 @@ new_type("luautil", "5 Lua utility modules", true)
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not_luadoc = true
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local version = "1.7.2 (Developer)"
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local version = "1.8"
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project = " TombEngine"
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title = "TombEngine " .. version .. " Lua API"
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description = "TombEngine " .. version .. " scripting interface"
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full_description = [[Welcome to the TombEngine scripting API. This is a work in progress and some information might be wrong or outdated. Please also note that this is primarily a reference document, not a tutorial, so expect descriptions to be fairly sparse.
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full_description = [[Welcome to the TombEngine scripting API.
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Note that this is primarily a reference document, not a tutorial, so expect descriptions to be fairly sparse.
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At the time of writing, there is a tutorial describing the basics of Lua, as well as a number of example scripts, on <a href="https://www.tombengine.com">the TombEngine website</a>.
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####Module Hierarchy (boring but important)
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Other than the "special tables" (GameVars, LevelVars and LevelFuncs), every module described herein is held in a master table called TEN.
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####Module Hierarchy
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Other than the "special tables" (`GameVars`, `LevelVars` and `LevelFuncs`), every module described herein is held in a master table called TEN.
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For convenience, these modules and classes are automatically put in the global table. For example, you can call GetMoveableByName either of these two ways:
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local door = TEN.Objects.GetMoveableByName("door_type4_14")
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local door = GetMoveableByName("door_type4_14")
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####Always check logs/TENLog.txt
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If you are scripting levels, TombEngine will often kick you back to the title screen, even if `errorMode` (see Flow.Settings) is set to `ErrorMode.WARN` or `ErrorMode.SILENT`.
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If you are scripting levels, TombEngine will often kick you back to the title screen, even if `errorMode` (see @{Flow.Settings}) is set to `ErrorMode.WARN` or `ErrorMode.SILENT`.
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This might get annoying, but it's on purpose. If your Lua script contains a syntax error (e.g. you're missing `end` at the end of a function), the Lua interpreter will not be able to continue running the script. If it tried to keep running, you'd probably see some pretty strange behaviour, and would possibly get a crash regardless.
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This might get annoying, but it's on purpose. If your Lua script contains a syntax error (e.g. you're missing `end` at the end of a function), the Lua interpreter will not be able to continue running the script. If it tried to keep running, you'd probably see some pretty strange behaviour, and would possibly get a crash regardless. If this happens, check __logs/TENLog.txt__ and look for an error message with the word "unrecoverable".
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If this happens, check __logs/TENLog.txt__ and look for an error message with the word "unrecoverable".
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Enjoy.
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Happy building!
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\- _squidshire and the TombEngine development team._
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]]
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@ -3,7 +3,7 @@
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>TombEngine 1.7.2 (Developer) Lua API</title>
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<title>TombEngine 1.8 Lua API</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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@ -68,7 +68,7 @@
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<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
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<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
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<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
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<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
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<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
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<li> <a href="../3 primitive classes/Color.html">Color</a></li>
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<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
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<li> <a href="../3 primitive classes/Time.html">Time</a></li>
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|
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@ -3,7 +3,7 @@
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>TombEngine 1.7.2 (Developer) Lua API</title>
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<title>TombEngine 1.8 Lua API</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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@ -68,7 +68,7 @@
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<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
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<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
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<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
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<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
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<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
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<li> <a href="../3 primitive classes/Color.html">Color</a></li>
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<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
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<li> <a href="../3 primitive classes/Time.html">Time</a></li>
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|
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@ -3,7 +3,7 @@
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>TombEngine 1.7.2 (Developer) Lua API</title>
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<title>TombEngine 1.8 Lua API</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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@ -68,7 +68,7 @@
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<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
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<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
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<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
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<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
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<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
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<li> <a href="../3 primitive classes/Color.html">Color</a></li>
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<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
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<li> <a href="../3 primitive classes/Time.html">Time</a></li>
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|
|
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@ -3,7 +3,7 @@
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>TombEngine 1.7.2 (Developer) Lua API</title>
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<title>TombEngine 1.8 Lua API</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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|
@ -68,7 +68,7 @@
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<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
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<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
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<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
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<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
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<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
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<li> <a href="../3 primitive classes/Color.html">Color</a></li>
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<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
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<li> <a href="../3 primitive classes/Time.html">Time</a></li>
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|
|
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@ -3,7 +3,7 @@
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>TombEngine 1.7.2 (Developer) Lua API</title>
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<title>TombEngine 1.8 Lua API</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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|
@ -68,7 +68,7 @@
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<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
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<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
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<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
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<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
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<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
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<li> <a href="../3 primitive classes/Color.html">Color</a></li>
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<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
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<li> <a href="../3 primitive classes/Time.html">Time</a></li>
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|
|
|
@ -3,7 +3,7 @@
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
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||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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|
@ -68,7 +68,7 @@
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<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
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<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
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<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
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<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
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<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
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<li> <a href="../3 primitive classes/Color.html">Color</a></li>
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<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
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<li> <a href="../3 primitive classes/Time.html">Time</a></li>
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|
|
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@ -3,7 +3,7 @@
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
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<title>TombEngine 1.8 Lua API</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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|
@ -68,7 +68,7 @@
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<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
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<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
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<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
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<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
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<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
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<li> <a href="../3 primitive classes/Color.html">Color</a></li>
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<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
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<li> <a href="../3 primitive classes/Time.html">Time</a></li>
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@ -124,40 +124,40 @@
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<h2><a href="#Functions">Functions</a></h2>
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<table class="function_list">
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<tr>
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<td class="name" ><a href="#PlayAudioTrack">PlayAudioTrack(name, type)</a></td>
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<td class="summary">Play an audio track</td>
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<td class="name" ><a href="#PlayAudioTrack">PlayAudioTrack(filename, type)</a></td>
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<td class="summary">Play an audio track.</td>
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</tr>
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<tr>
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<td class="name" ><a href="#SetAmbientTrack">SetAmbientTrack(name, fromStart)</a></td>
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<td class="summary">Set and play an ambient track</td>
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<td class="summary">Set and play an ambient track.</td>
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</tr>
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<tr>
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<td class="name" ><a href="#StopAudioTracks">StopAudioTracks()</a></td>
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<td class="summary">Stop any audio tracks currently playing</td>
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<td class="summary">Stop any audio tracks currently playing.</td>
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</tr>
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<tr>
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<td class="name" ><a href="#StopAudioTrack">StopAudioTrack(type)</a></td>
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<td class="summary">Stop audio track that is currently playing</td>
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<td class="summary">Stop audio track that is currently playing.</td>
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</tr>
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<tr>
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<td class="name" ><a href="#GetAudioTrackLoudness">GetAudioTrackLoudness(type)</a></td>
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<td class="summary">Get current loudness level for specified track type</td>
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<td class="summary">Get current loudness level for specified track type.</td>
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</tr>
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<tr>
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<td class="name" ><a href="#PlaySound">PlaySound(sound[, position])</a></td>
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<td class="summary">Play sound effect</td>
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<td class="name" ><a href="#PlaySound">PlaySound(soundID[, position])</a></td>
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<td class="summary">Play sound effect.</td>
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</tr>
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<tr>
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<td class="name" ><a href="#StopSound">StopSound(sound)</a></td>
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<td class="summary">Stop sound effect</td>
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<td class="name" ><a href="#StopSound">StopSound(soundID)</a></td>
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<td class="summary">Stop sound effect.</td>
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</tr>
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<tr>
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<td class="name" ><a href="#IsSoundPlaying">IsSoundPlaying(Sound)</a></td>
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<td class="summary">Check if the sound effect is playing</td>
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<td class="name" ><a href="#IsSoundPlaying">IsSoundPlaying(soundID)</a></td>
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<td class="summary">Check if the sound effect is playing.</td>
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</tr>
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<tr>
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<td class="name" ><a href="#IsAudioTrackPlaying">IsAudioTrackPlaying(Track)</a></td>
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<td class="summary">Check if the audio track is playing</td>
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<td class="summary">Check if the audio track is playing.</td>
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</tr>
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<tr>
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<td class="name" ><a href="#GetCurrentSubtitle">GetCurrentSubtitle()</a></td>
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<dl class="function">
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<dt>
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<a name = "PlayAudioTrack"></a>
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<strong>PlayAudioTrack(name, type)</strong>
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<strong>PlayAudioTrack(filename, type)</strong>
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</dt>
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<dd>
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Play an audio track
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Play an audio track. Supported formats are wav, mp3 and ogg.
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">name</span>
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<li><span class="parameter">filename</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span>
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of track (without file extension) to play
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Filename of a track (without file extension) to play.
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</li>
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<li><span class="parameter">type</span>
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<span class="types"><a class="type" href="../4 enums/Sound.SoundTrackType.html#">SoundTrackType</a></span>
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of the audio track to play
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Type of the audio track to play.
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</li>
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</ul>
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<strong>SetAmbientTrack(name, fromStart)</strong>
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</dt>
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<dd>
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Set and play an ambient track
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Set and play an ambient track.
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<ul>
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<li><span class="parameter">name</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span>
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of track (without file extension) to play
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Name of track (without file extension) to play.
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</li>
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<li><span class="parameter">fromStart</span>
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<span class="types"><span class="type">bool</span></span>
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specifies whether ambient track should play from the start, or crossfade at a random position
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Specifies whether ambient track should play from the start, or crossfade at a random position.
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</li>
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</ul>
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@ -229,7 +229,7 @@
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<strong>StopAudioTracks()</strong>
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||||
</dt>
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||||
<dd>
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||||
Stop any audio tracks currently playing
|
||||
Stop any audio tracks currently playing.
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||||
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||||
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||||
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@ -244,7 +244,7 @@
|
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<strong>StopAudioTrack(type)</strong>
|
||||
</dt>
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<dd>
|
||||
Stop audio track that is currently playing
|
||||
Stop audio track that is currently playing.
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||||
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||||
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||||
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||||
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@ -252,7 +252,7 @@
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<ul>
|
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<li><span class="parameter">type</span>
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||||
<span class="types"><a class="type" href="../4 enums/Sound.SoundTrackType.html#">SoundTrackType</a></span>
|
||||
of the audio track
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||||
Type of the audio track.
|
||||
</li>
|
||||
</ul>
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||||
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||||
|
@ -266,7 +266,7 @@
|
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<strong>GetAudioTrackLoudness(type)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get current loudness level for specified track type
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||||
Get current loudness level for specified track type.
|
||||
|
||||
|
||||
|
||||
|
@ -274,7 +274,7 @@
|
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<ul>
|
||||
<li><span class="parameter">type</span>
|
||||
<span class="types"><a class="type" href="../4 enums/Sound.SoundTrackType.html#">SoundTrackType</a></span>
|
||||
of the audio track
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||||
Type of the audio track.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
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@ -282,7 +282,7 @@
|
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<ol>
|
||||
|
||||
<span class="types"><span class="type">float</span></span>
|
||||
current loudness of a specified audio track
|
||||
Current loudness of a specified audio track.
|
||||
</ol>
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||||
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||||
|
||||
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@ -291,18 +291,18 @@
|
|||
</dd>
|
||||
<dt>
|
||||
<a name = "PlaySound"></a>
|
||||
<strong>PlaySound(sound[, position])</strong>
|
||||
<strong>PlaySound(soundID[, position])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Play sound effect
|
||||
Play sound effect.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">sound</span>
|
||||
<li><span class="parameter">soundID</span>
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
ID to play. Corresponds to the value in the sound XML file or Tomb Editor's "Sound Infos" window.
|
||||
Sound ID to play. Corresponds to the value in the sound XML file or Tomb Editor's "Sound Infos" window.
|
||||
</li>
|
||||
<li><span class="parameter">position</span>
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Vec3.html#">Vec3</a></span>
|
||||
|
@ -318,18 +318,18 @@
|
|||
</dd>
|
||||
<dt>
|
||||
<a name = "StopSound"></a>
|
||||
<strong>StopSound(sound)</strong>
|
||||
<strong>StopSound(soundID)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Stop sound effect
|
||||
Stop sound effect.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">sound</span>
|
||||
<li><span class="parameter">soundID</span>
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
ID to play. Corresponds to the value in the sound XML file or Tomb Editor's "Sound Infos" window.
|
||||
Sound ID to play. Corresponds to the value in the sound XML file or Tomb Editor's "Sound Infos" window.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
@ -340,18 +340,18 @@
|
|||
</dd>
|
||||
<dt>
|
||||
<a name = "IsSoundPlaying"></a>
|
||||
<strong>IsSoundPlaying(Sound)</strong>
|
||||
<strong>IsSoundPlaying(soundID)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Check if the sound effect is playing
|
||||
Check if the sound effect is playing.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">Sound</span>
|
||||
<li><span class="parameter">soundID</span>
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
ID to check. Corresponds to the value in the sound XML file or Tomb Editor's "Sound Infos" window.
|
||||
Sound ID to check. Corresponds to the value in the sound XML file or Tomb Editor's "Sound Infos" window.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
@ -365,7 +365,7 @@
|
|||
<strong>IsAudioTrackPlaying(Track)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Check if the audio track is playing
|
||||
Check if the audio track is playing.
|
||||
|
||||
|
||||
|
||||
|
@ -373,7 +373,7 @@
|
|||
<ul>
|
||||
<li><span class="parameter">Track</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span>
|
||||
filename to check. Should be without extension and without full directory path.
|
||||
Filename to check. Should be without extension and without full directory path.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
@ -388,8 +388,8 @@
|
|||
</dt>
|
||||
<dd>
|
||||
Get current subtitle string for a voice track currently playing.
|
||||
Subtitle file must be in .srt format, have same filename as voice track, and be placed in same directory as voice track.
|
||||
Returns nil if no voice track is playing or no subtitle present.
|
||||
Subtitle file must be in .srt format, have same filename as voice track, and be placed in same directory as voice track.
|
||||
Returns nil if no voice track is playing or no subtitle present.
|
||||
|
||||
|
||||
|
||||
|
@ -398,7 +398,7 @@ Returns nil if no voice track is playing or no subtitle present.
|
|||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span>
|
||||
current subtitle string
|
||||
Current subtitle string.
|
||||
</ol>
|
||||
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -143,31 +143,31 @@
|
|||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#layer1">layer1</a></td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.SkyLayer.html#">Flow.SkyLayer</a>) Primary sky layer</td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.SkyLayer.html#">Flow.SkyLayer</a>) Primary sky cloud layer.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#layer2">layer2</a></td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.SkyLayer.html#">Flow.SkyLayer</a>) Secondary sky layer</td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.SkyLayer.html#">Flow.SkyLayer</a>) Secondary sky cloud layer.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#horizon1">horizon1</a></td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.Horizon.html#">Flow.Horizon</a>) First horizon layer.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#horizon1">horizon1</a></td>
|
||||
<td class="name" ><a href="#horizon2">horizon2</a></td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.Horizon.html#">Flow.Horizon</a>) Second horizon layer.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#starfield">starfield</a></td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.Starfield.html#">Flow.Starfield</a>) Starfield.</td>
|
||||
<td class="name" ><a href="#starField">starField</a></td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.StarField.html#">Flow.StarField</a>) Starfield in the sky.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#lensFlare">lensFlare</a></td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.LensFlare.html#">Flow.LensFlare</a>) Global lens flare .</td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.LensFlare.html#">Flow.LensFlare</a>) Global lens flare.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#fog">fog</a></td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.Fog.html#">Flow.Fog</a>) omni fog RGB color and distance.</td>
|
||||
<td class="summary">(<a href="../3 primitive classes/Flow.Fog.html#">Flow.Fog</a>) Global distance fog, with specified RGB color and distance.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#storm">storm</a></td>
|
||||
|
@ -199,11 +199,11 @@
|
|||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#objects">objects</a></td>
|
||||
<td class="summary">(table of <a href="../3 primitive classes/Flow.InventoryItem.html#">Flow.InventoryItem</a>s) table of inventory object overrides</td>
|
||||
<td class="summary">(table of <a href="../3 primitive classes/Flow.InventoryItem.html#">Flow.InventoryItem</a>s) A table of inventory object layout overrides.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#secrets">secrets</a></td>
|
||||
<td class="summary">(short) Set Secrets for Level</td>
|
||||
<td class="summary">(short) Set total secret count for current level.</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
|
@ -306,7 +306,7 @@
|
|||
<strong>layer1</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(<a href="../3 primitive classes/Flow.SkyLayer.html#">Flow.SkyLayer</a>) Primary sky layer
|
||||
(<a href="../3 primitive classes/Flow.SkyLayer.html#">Flow.SkyLayer</a>) Primary sky cloud layer.
|
||||
|
||||
|
||||
|
||||
|
@ -321,7 +321,7 @@
|
|||
<strong>layer2</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(<a href="../3 primitive classes/Flow.SkyLayer.html#">Flow.SkyLayer</a>) Secondary sky layer
|
||||
(<a href="../3 primitive classes/Flow.SkyLayer.html#">Flow.SkyLayer</a>) Secondary sky cloud layer.
|
||||
|
||||
|
||||
|
||||
|
@ -347,8 +347,8 @@
|
|||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "horizon1"></a>
|
||||
<strong>horizon1</strong>
|
||||
<a name = "horizon2"></a>
|
||||
<strong>horizon2</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(<a href="../3 primitive classes/Flow.Horizon.html#">Flow.Horizon</a>) Second horizon layer.
|
||||
|
@ -362,11 +362,11 @@
|
|||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "starfield"></a>
|
||||
<strong>starfield</strong>
|
||||
<a name = "starField"></a>
|
||||
<strong>starField</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(<a href="../3 primitive classes/Flow.Starfield.html#">Flow.Starfield</a>) Starfield.
|
||||
(<a href="../3 primitive classes/Flow.StarField.html#">Flow.StarField</a>) Starfield in the sky.
|
||||
|
||||
|
||||
|
||||
|
@ -381,7 +381,7 @@
|
|||
<strong>lensFlare</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(<a href="../3 primitive classes/Flow.LensFlare.html#">Flow.LensFlare</a>) Global lens flare .
|
||||
(<a href="../3 primitive classes/Flow.LensFlare.html#">Flow.LensFlare</a>) Global lens flare.
|
||||
|
||||
|
||||
|
||||
|
@ -396,9 +396,8 @@
|
|||
<strong>fog</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(<a href="../3 primitive classes/Flow.Fog.html#">Flow.Fog</a>) omni fog RGB color and distance.
|
||||
As seen in TR4's Desert Railroad.
|
||||
If not provided, distance fog will be black.
|
||||
(<a href="../3 primitive classes/Flow.Fog.html#">Flow.Fog</a>) Global distance fog, with specified RGB color and distance.
|
||||
If not provided, distance fog will not be visible.
|
||||
|
||||
|
||||
|
||||
|
@ -537,7 +536,7 @@ Invisible
|
|||
<strong>objects</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(table of <a href="../3 primitive classes/Flow.InventoryItem.html#">Flow.InventoryItem</a>s) table of inventory object overrides
|
||||
(table of <a href="../3 primitive classes/Flow.InventoryItem.html#">Flow.InventoryItem</a>s) A table of inventory object layout overrides.
|
||||
|
||||
|
||||
|
||||
|
@ -552,7 +551,7 @@ Invisible
|
|||
<strong>secrets</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(short) Set Secrets for Level
|
||||
(short) Set total secret count for current level.
|
||||
|
||||
|
||||
|
||||
|
@ -580,7 +579,7 @@ Invisible
|
|||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="../2 classes/Flow.Level.html#Level">Level</a></span>
|
||||
a Level object
|
||||
a Level object.
|
||||
</ol>
|
||||
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -118,8 +118,6 @@
|
|||
<p>Represents a moveable object in the game world.</p>
|
||||
<p> Examples include the player, traps, enemies, doors, and pickups. See also <a href="../2 classes/Objects.LaraObject.html#">Objects.LaraObject</a> for player-specific features.</p>
|
||||
|
||||
<p> pragma nostrip</p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -177,7 +177,7 @@
|
|||
<strong>Room:GetRoomNumber()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the room's number. ()
|
||||
Get the room's number.
|
||||
|
||||
|
||||
|
||||
|
@ -198,7 +198,7 @@
|
|||
<strong>Room:GetName()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the room's unique string identifier. ()
|
||||
Get the room's unique string identifier.
|
||||
|
||||
|
||||
|
||||
|
@ -219,7 +219,7 @@
|
|||
<strong>Room:GetColor()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the room's ambient light color. ()
|
||||
Get the room's ambient light color.
|
||||
|
||||
|
||||
|
||||
|
@ -240,7 +240,7 @@
|
|||
<strong>Room:GetReverbType()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the room's reverb type. ()
|
||||
Get the room's reverb type.
|
||||
|
||||
|
||||
|
||||
|
@ -261,7 +261,7 @@
|
|||
<strong>Room:SetName(name)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set the room's unique string identifier. ()
|
||||
Set the room's unique string identifier.
|
||||
|
||||
|
||||
|
||||
|
@ -283,7 +283,7 @@
|
|||
<strong>Room:SetReverbType(Reverb)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set the room's reverb type. ()
|
||||
Set the room's reverb type.
|
||||
|
||||
|
||||
|
||||
|
@ -305,7 +305,7 @@
|
|||
<strong>Room:SetFlag(flagID, Boolean)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set the room's specified flag. ()
|
||||
Set the room's specified flag.
|
||||
|
||||
|
||||
|
||||
|
@ -331,7 +331,7 @@
|
|||
<strong>Room:GetFlag(flagID)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the room's specified flag value (true or false). ()
|
||||
Get the room's specified flag value (true or false).
|
||||
|
||||
|
||||
|
||||
|
@ -353,7 +353,7 @@
|
|||
<strong>Room:IsTagPresent(tag)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Check if the specified tag is set for the room. ()
|
||||
Check if the specified tag is set for the room.
|
||||
|
||||
|
||||
|
||||
|
@ -381,7 +381,7 @@
|
|||
<strong>Room:GetActive()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Check if the room is active. ()
|
||||
Check if the room is active.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <here>Color</here></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -115,10 +115,8 @@
|
|||
<div id="content">
|
||||
|
||||
<h1>Primitive Class <code>Flow.Fog</code></h1>
|
||||
<p>Distance fog.</p>
|
||||
<p>
|
||||
|
||||
</p>
|
||||
<p>Represesnts distance fog.</p>
|
||||
<p> To be used with <a href="../2 classes/Flow.Level.html#fog">Flow.Level.fog</a> property.</p>
|
||||
|
||||
|
||||
<h2><a href="#Members">Members</a></h2>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -116,63 +116,127 @@
|
|||
|
||||
<h1>Primitive Class <code>Flow.Horizon</code></h1>
|
||||
<p>Represents a horizon.</p>
|
||||
<p>
|
||||
|
||||
</p>
|
||||
<p> To be used with <a href="../2 classes/Flow.Level.html#horizon1">Flow.Level.horizon1</a> and <a href="../2 classes/Flow.Level.html#horizon2">Flow.Level.horizon2</a> properties.</p>
|
||||
|
||||
|
||||
<h2><a href="#Members">Members</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" ><a href="#enabled">enabled</a></td>
|
||||
<td class="summary">(bool) Horizon enabled state.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#objectID">objectID</a></td>
|
||||
<td class="summary">(Objects.ObjID) Horizon object ID.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#position">position</a></td>
|
||||
<td class="summary">(Vec3) Horizon position.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#rotation">rotation</a></td>
|
||||
<td class="summary">(Rotation) Horizon rotation.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#transparency">transparency</a></td>
|
||||
<td class="summary">(float) Horizon transparency.</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" ><a href="#Horizon">Horizon(objectID)</a></td>
|
||||
<td class="summary">Create a horizon object.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#GetEnabled">GetEnabled()</a></td>
|
||||
<td class="summary">Get the horizon's enabled state.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#GetObjectID">GetObjectID()</a></td>
|
||||
<td class="summary">Get the horizon's slot object ID.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#GetPosition">GetPosition()</a></td>
|
||||
<td class="summary">Get the horizon's world position.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#GetRotation">GetRotation()</a></td>
|
||||
<td class="summary">Get the horizon's rotation.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#GetTransparency">GetTransparency()</a></td>
|
||||
<td class="summary">Get the horizon's transparency.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#SetEnabled">SetEnabled(enabled)</a></td>
|
||||
<td class="summary">Set the horizon's enabled state.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#SetObjectID">SetObjectID(objectID)</a></td>
|
||||
<td class="summary">Set the horizon's object ID.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#SetPosition">SetPosition(pos[, noInterpolation])</a></td>
|
||||
<td class="summary">Set the horizon's world position.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#SetRotation">SetRotation(rot[, noInterpolation])</a></td>
|
||||
<td class="summary">Set the horizon's rotation.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#SetTransparency">SetTransparency(transparency)</a></td>
|
||||
<td class="summary">Set the horizon's transparency.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br/>
|
||||
<br/>
|
||||
|
||||
|
||||
<h2 class="section-header "><a name="Members"></a>Members</h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "enabled"></a>
|
||||
<strong>enabled</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(bool) Horizon enabled state.
|
||||
If set to true, horizon will be visible.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "objectID"></a>
|
||||
<strong>objectID</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(Objects.ObjID) Horizon object ID.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "position"></a>
|
||||
<strong>position</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(Vec3) Horizon position.
|
||||
Specifies an offset from the camera origin.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "rotation"></a>
|
||||
<strong>rotation</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(Rotation) Horizon rotation.
|
||||
Specifies horizon rotation.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "transparency"></a>
|
||||
<strong>transparency</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(float) Horizon transparency.
|
||||
Specifies horizon transparency on a range from 0 to 1.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2 class="section-header "><a name="Functions"></a>Functions</h2>
|
||||
|
||||
<dl class="function">
|
||||
|
@ -203,231 +267,6 @@
|
|||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "GetEnabled"></a>
|
||||
<strong>GetEnabled()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the horizon's enabled state.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
Enabled state.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "GetObjectID"></a>
|
||||
<strong>GetObjectID()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the horizon's slot object ID.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="../4 enums/Objects.ObjID.html#">ObjID</a></span>
|
||||
Object ID.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "GetPosition"></a>
|
||||
<strong>GetPosition()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the horizon's world position.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Vec3.html#">Vec3</a></span>
|
||||
Position.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "GetRotation"></a>
|
||||
<strong>GetRotation()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the horizon's rotation.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Rotation.html#">Rotation</a></span>
|
||||
Rotation.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "GetTransparency"></a>
|
||||
<strong>GetTransparency()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the horizon's transparency.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">float</span></span>
|
||||
Transparency.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "SetEnabled"></a>
|
||||
<strong>SetEnabled(enabled)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set the horizon's enabled state.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">enabled</span>
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
New enabled state.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "SetObjectID"></a>
|
||||
<strong>SetObjectID(objectID)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set the horizon's object ID.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">objectID</span>
|
||||
<span class="types"><a class="type" href="../4 enums/Objects.ObjID.html#">ObjID</a></span>
|
||||
Object ID.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "SetPosition"></a>
|
||||
<strong>SetPosition(pos[, noInterpolation])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set the horizon's world position.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">pos</span>
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Vec3.html#">Vec3</a></span>
|
||||
New world position.
|
||||
</li>
|
||||
<li><span class="parameter">noInterpolation</span>
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
Disable interpolation with the previous frame's position. <strong>default: false</strong>
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "SetRotation"></a>
|
||||
<strong>SetRotation(rot[, noInterpolation])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set the horizon's rotation.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">rot</span>
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Rotation.html#">Rotation</a></span>
|
||||
New rotation.
|
||||
</li>
|
||||
<li><span class="parameter">noInterpolation</span>
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
Disable interpolation with the previous frame's rotation. <strong>default: false</strong>
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "SetTransparency"></a>
|
||||
<strong>SetTransparency(transparency)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set the horizon's transparency.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">transparency</span>
|
||||
<span class="types"><span class="type">float</span></span>
|
||||
New transparency alpha.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <here>Flow.InventoryItem</here></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -116,9 +116,7 @@
|
|||
|
||||
<h1>Primitive Class <code>Flow.InventoryItem</code></h1>
|
||||
<p>Represents the properties of an object as it appears in the inventory.</p>
|
||||
<p>
|
||||
|
||||
</p>
|
||||
<p> To be used in <a href="../2 classes/Flow.Level.html#objects">Flow.Level.objects</a> list.</p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <here>Flow.LensFlare</here></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -116,59 +116,124 @@
|
|||
|
||||
<h1>Primitive Class <code>Flow.LensFlare</code></h1>
|
||||
<p>Represents a global lens flare (not to be confused with the lens flare object).</p>
|
||||
<p>
|
||||
|
||||
</p>
|
||||
<p> To be used with <a href="../2 classes/Flow.Level.html#lensFlare">Flow.Level.lensFlare</a> property.</p>
|
||||
|
||||
|
||||
<h2><a href="#Members">Members</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" ><a href="#enabled">enabled</a></td>
|
||||
<td class="summary">(bool) Lens flare enabled state.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#spriteID">spriteID</a></td>
|
||||
<td class="summary">(int) Lens flare's sun sprite object ID.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#pitch">pitch</a></td>
|
||||
<td class="summary">(float) Lens flare's pitch (vertical) angle in degrees.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#yaw">yaw</a></td>
|
||||
<td class="summary">(float) Lens flare's yaw (horizontal) angle in degrees.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#color">color</a></td>
|
||||
<td class="summary">(Color) Lens flare's color.</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" ><a href="#LensFlare">LensFlare(pitch, yaw, color)</a></td>
|
||||
<td class="summary">Create a LensFlare object.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#LensFlare:GetSunSpriteID">LensFlare:GetSunSpriteID()</a></td>
|
||||
<td class="summary">Get this lens flare's sun sprite ID.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#LensFlare:GetPitch">LensFlare:GetPitch()</a></td>
|
||||
<td class="summary">Get this lens flare's pitch angle in degrees.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#LensFlare:GetYaw">LensFlare:GetYaw()</a></td>
|
||||
<td class="summary">Get this lens flare's yaw angle in degrees.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#LensFlare:GetColor">LensFlare:GetColor()</a></td>
|
||||
<td class="summary">Get the lens flare's color.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#LensFlare:GetEnabled">LensFlare:GetEnabled()</a></td>
|
||||
<td class="summary">Get this lens flare's enabled status.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#LensFlare:SetSunSpriteID">LensFlare:SetSunSpriteID(spriteID)</a></td>
|
||||
<td class="summary">Set this lens flare's sun sprite ID.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#LensFlare:SetPitch">LensFlare:SetPitch(pitch)</a></td>
|
||||
<td class="summary">Set this lens flare's pitch angle.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#LensFlare:SetYaw">LensFlare:SetYaw(yaw)</a></td>
|
||||
<td class="summary">Set this lens flare's yaw angle.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#LensFlare:SetColor">LensFlare:SetColor(color)</a></td>
|
||||
<td class="summary">Set this lens flare's color.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br/>
|
||||
<br/>
|
||||
|
||||
|
||||
<h2 class="section-header "><a name="Members"></a>Members</h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "enabled"></a>
|
||||
<strong>enabled</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(bool) Lens flare enabled state.
|
||||
If set to true, lens flare will be visible.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "spriteID"></a>
|
||||
<strong>spriteID</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(int) Lens flare's sun sprite object ID.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "pitch"></a>
|
||||
<strong>pitch</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(float) Lens flare's pitch (vertical) angle in degrees.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "yaw"></a>
|
||||
<strong>yaw</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(float) Lens flare's yaw (horizontal) angle in degrees.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "color"></a>
|
||||
<strong>color</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(Color) Lens flare's color.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2 class="section-header "><a name="Functions"></a>Functions</h2>
|
||||
|
||||
<dl class="function">
|
||||
|
@ -207,193 +272,6 @@
|
|||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "LensFlare:GetSunSpriteID"></a>
|
||||
<strong>LensFlare:GetSunSpriteID()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get this lens flare's sun sprite ID.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
Sprite ID.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "LensFlare:GetPitch"></a>
|
||||
<strong>LensFlare:GetPitch()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get this lens flare's pitch angle in degrees.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">float</span></span>
|
||||
Pitch angle in degrees.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "LensFlare:GetYaw"></a>
|
||||
<strong>LensFlare:GetYaw()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get this lens flare's yaw angle in degrees.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">float</span></span>
|
||||
Yaw angle in degrees.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "LensFlare:GetColor"></a>
|
||||
<strong>LensFlare:GetColor()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get the lens flare's color.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "LensFlare:GetEnabled"></a>
|
||||
<strong>LensFlare:GetEnabled()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get this lens flare's enabled status.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
Enabled status. <strong>true: enabled</strong>, <strong>false: disabled</strong>
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "LensFlare:SetSunSpriteID"></a>
|
||||
<strong>LensFlare:SetSunSpriteID(spriteID)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set this lens flare's sun sprite ID.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">spriteID</span>
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
New sun sprite ID.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "LensFlare:SetPitch"></a>
|
||||
<strong>LensFlare:SetPitch(pitch)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set this lens flare's pitch angle.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">pitch</span>
|
||||
<span class="types"><span class="type">float</span></span>
|
||||
New pitch angle in degrees.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "LensFlare:SetYaw"></a>
|
||||
<strong>LensFlare:SetYaw(yaw)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set this lens flare's yaw angle.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">yaw</span>
|
||||
<span class="types"><span class="type">float</span></span>
|
||||
New yaw angle in degrees.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "LensFlare:SetColor"></a>
|
||||
<strong>LensFlare:SetColor(color)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set this lens flare's color.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">color</span>
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Color.html#">Color</a></span>
|
||||
New color.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <here>Flow.SkyLayer</here></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -116,7 +116,7 @@
|
|||
|
||||
<h1>Primitive Class <code>Flow.SkyLayer</code></h1>
|
||||
<p>Describes a layer of moving clouds.</p>
|
||||
<p>As seen in TR4's City of the Dead.</p>
|
||||
<p> To be used with <a href="../2 classes/Flow.Level.html#layer1">Flow.Level.layer1</a> and <a href="../2 classes/Flow.Level.html#layer2">Flow.Level.layer2</a> properties.</p>
|
||||
|
||||
|
||||
<h2><a href="#Members">Members</a></h2>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <here>Flow.Starfield</here></li>
|
||||
<li> <here>Flow.StarField</here></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -114,75 +114,116 @@
|
|||
|
||||
<div id="content">
|
||||
|
||||
<h1>Primitive Class <code>Flow.Starfield</code></h1>
|
||||
<p>Represents a starfield in the sky.</p>
|
||||
<p>
|
||||
|
||||
</p>
|
||||
<h1>Primitive Class <code>Flow.StarField</code></h1>
|
||||
<p>Represents a star field in the sky.</p>
|
||||
<p> To be used with <a href="../2 classes/Flow.Level.html#starField">Flow.Level.starField</a> property.</p>
|
||||
|
||||
|
||||
<h2><a href="#Members">Members</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" ><a href="#starCount">starCount</a></td>
|
||||
<td class="summary">(int) Amount of visible stars.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#meteorCount">meteorCount</a></td>
|
||||
<td class="summary">(int) Amount of visible meteors.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#meteorSpawnDensity">meteorSpawnDensity</a></td>
|
||||
<td class="summary">(int) Meteor spawn density.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#meteorVelocity">meteorVelocity</a></td>
|
||||
<td class="summary">(int) Meteor velocity.</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield">Starfield(starCount)</a></td>
|
||||
<td class="name" ><a href="#StarField">StarField(starCount)</a></td>
|
||||
<td class="summary">Create a starfield object with only stars.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield">Starfield(starCount, meteorCount, meteorSpawnDensity, meteorVel)</a></td>
|
||||
<td class="name" ><a href="#StarField">StarField(starCount, meteorCount, meteorSpawnDensity, meteorVel)</a></td>
|
||||
<td class="summary">Create a starfield object with stars and meteors.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield:GetStarCount">Starfield:GetStarCount()</a></td>
|
||||
<td class="summary">Get this starfield's number of stars.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield:GetMeteorCount">Starfield:GetMeteorCount()</a></td>
|
||||
<td class="summary">Get this starfield's number of meteors.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield:GetMeteorSpawnDensity">Starfield:GetMeteorSpawnDensity()</a></td>
|
||||
<td class="summary">Get this starfield's meteor spawn density.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield:GetMeteorVelocity">Starfield:GetMeteorVelocity()</a></td>
|
||||
<td class="summary">Get this starfield's meteor velocity.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield:GetStarsEnabled">Starfield:GetStarsEnabled()</a></td>
|
||||
<td class="summary">Get this starfield's stars enabled status.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield:GetMeteorsEnabled">Starfield:GetMeteorsEnabled()</a></td>
|
||||
<td class="summary">Get this starfield's meteors enabled status.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield:SetStarCount">Starfield:SetStarCount(count)</a></td>
|
||||
<td class="summary">Set this starfield's number of stars.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield:SetMeteorCount">Starfield:SetMeteorCount(count)</a></td>
|
||||
<td class="summary">Set this starfield's number of meteors.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield:SetMeteorSpawnDensity">Starfield:SetMeteorSpawnDensity(density)</a></td>
|
||||
<td class="summary">Set this starfield's meteor spawn density.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Starfield:SetMeteorVelocity">Starfield:SetMeteorVelocity(velocity)</a></td>
|
||||
<td class="summary">Set this starfield's meteor velocity.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br/>
|
||||
<br/>
|
||||
|
||||
|
||||
<h2 class="section-header "><a name="Members"></a>Members</h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "starCount"></a>
|
||||
<strong>starCount</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(int) Amount of visible stars.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "meteorCount"></a>
|
||||
<strong>meteorCount</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(int) Amount of visible meteors.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "meteorSpawnDensity"></a>
|
||||
<strong>meteorSpawnDensity</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(int) Meteor spawn density.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "meteorVelocity"></a>
|
||||
<strong>meteorVelocity</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
(int) Meteor velocity.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2 class="section-header "><a name="Functions"></a>Functions</h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "Starfield"></a>
|
||||
<strong>Starfield(starCount)</strong>
|
||||
<a name = "StarField"></a>
|
||||
<strong>StarField(starCount)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create a starfield object with only stars.
|
||||
|
@ -200,8 +241,8 @@
|
|||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Flow.Starfield.html#Starfield">Starfield</a></span>
|
||||
A new Starfield object.
|
||||
<span class="types"><span class="type">Starfield</span></span>
|
||||
A new StarField object.
|
||||
</ol>
|
||||
|
||||
|
||||
|
@ -209,8 +250,8 @@
|
|||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield"></a>
|
||||
<strong>Starfield(starCount, meteorCount, meteorSpawnDensity, meteorVel)</strong>
|
||||
<a name = "StarField"></a>
|
||||
<strong>StarField(starCount, meteorCount, meteorSpawnDensity, meteorVel)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create a starfield object with stars and meteors.
|
||||
|
@ -240,227 +281,13 @@
|
|||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Flow.Starfield.html#Starfield">Starfield</a></span>
|
||||
A new Starfield object.
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Flow.StarField.html#StarField">StarField</a></span>
|
||||
A new StarField object.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield:GetStarCount"></a>
|
||||
<strong>Starfield:GetStarCount()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get this starfield's number of stars.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
Count.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield:GetMeteorCount"></a>
|
||||
<strong>Starfield:GetMeteorCount()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get this starfield's number of meteors.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
Count.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield:GetMeteorSpawnDensity"></a>
|
||||
<strong>Starfield:GetMeteorSpawnDensity()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get this starfield's meteor spawn density.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
Spawn density.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield:GetMeteorVelocity"></a>
|
||||
<strong>Starfield:GetMeteorVelocity()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get this starfield's meteor velocity.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">float</span></span>
|
||||
Velocity.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield:GetStarsEnabled"></a>
|
||||
<strong>Starfield:GetStarsEnabled()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get this starfield's stars enabled status.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
Stars enabled status. <strong>true: enabled</strong>, <strong>false: disabled</strong>
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield:GetMeteorsEnabled"></a>
|
||||
<strong>Starfield:GetMeteorsEnabled()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get this starfield's meteors enabled status.
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
Meteors enabled status. <strong>true: enabled</strong>, <strong>false: disabled</strong>
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield:SetStarCount"></a>
|
||||
<strong>Starfield:SetStarCount(count)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set this starfield's number of stars.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">count</span>
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
New star count.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield:SetMeteorCount"></a>
|
||||
<strong>Starfield:SetMeteorCount(count)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set this starfield's number of meteors.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">count</span>
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
New meteor count.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield:SetMeteorSpawnDensity"></a>
|
||||
<strong>Starfield:SetMeteorSpawnDensity(density)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set this starfield's meteor spawn density.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">density</span>
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
New meteor spawn density.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Starfield:SetMeteorVelocity"></a>
|
||||
<strong>Starfield:SetMeteorVelocity(velocity)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set this starfield's meteor velocity.
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">velocity</span>
|
||||
<span class="types"><span class="type">float</span></span>
|
||||
New meteor velocity.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <here>Rotation</here></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <here>Time</here></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -143,23 +143,19 @@
|
|||
<td class="summary">Create a Vec2 object.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#__tostring">__tostring(This)</a></td>
|
||||
<td class="summary">Metafunction.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Vec2:Normalize">Vec2:Normalize()</a></td>
|
||||
<td class="summary">Get a copy of this Vec2 normalized to length 1.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Translate">Translate(dir, dist)</a></td>
|
||||
<td class="name" ><a href="#Vec2:Translate">Vec2:Translate(dir, dist)</a></td>
|
||||
<td class="summary">Get a copy of this Vec2 translated in the input Vec2 direction by the input distance.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Translate">Translate(rot, dist)</a></td>
|
||||
<td class="name" ><a href="#Vec2:Translate">Vec2:Translate(rot, dist)</a></td>
|
||||
<td class="summary">Get a copy of this Vec2 translated in the direction of the input rotation in degrees by the input distance.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#Translate">Translate(rot, relOffset)</a></td>
|
||||
<td class="name" ><a href="#Vec2:Translate">Vec2:Translate(rot, relOffset)</a></td>
|
||||
<td class="summary">Get a copy of this Vec2 translated by an offset, where the input relative offset Vec2 is rotated according to the input rotation in degrees.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
|
@ -186,6 +182,10 @@
|
|||
<td class="name" ><a href="#Vec2:Length">Vec2:Length()</a></td>
|
||||
<td class="summary">Get the length of this Vec2.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="#__tostring">__tostring(This)</a></td>
|
||||
<td class="summary">Metafunction.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br/>
|
||||
|
@ -288,34 +288,6 @@
|
|||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "__tostring"></a>
|
||||
<strong>__tostring(This)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Metafunction. Use tostring(vector).
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">This</span>
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Vec2.html#">Vec2</a></span>
|
||||
Vec2.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span>
|
||||
A string showing the X and Y components of the Vec2.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Vec2:Normalize"></a>
|
||||
|
@ -339,8 +311,8 @@
|
|||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Translate"></a>
|
||||
<strong>Translate(dir, dist)</strong>
|
||||
<a name = "Vec2:Translate"></a>
|
||||
<strong>Vec2:Translate(dir, dist)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get a copy of this Vec2 translated in the input Vec2 direction by the input distance.
|
||||
|
@ -371,8 +343,8 @@
|
|||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Translate"></a>
|
||||
<strong>Translate(rot, dist)</strong>
|
||||
<a name = "Vec2:Translate"></a>
|
||||
<strong>Vec2:Translate(rot, dist)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get a copy of this Vec2 translated in the direction of the input rotation in degrees by the input distance.
|
||||
|
@ -403,8 +375,8 @@
|
|||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "Translate"></a>
|
||||
<strong>Translate(rot, relOffset)</strong>
|
||||
<a name = "Vec2:Translate"></a>
|
||||
<strong>Vec2:Translate(rot, relOffset)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get a copy of this Vec2 translated by an offset, where the input relative offset Vec2 is rotated according to the input rotation in degrees.
|
||||
|
@ -598,6 +570,34 @@
|
|||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "__tostring"></a>
|
||||
<strong>__tostring(This)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Metafunction. Use tostring(vector).
|
||||
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">This</span>
|
||||
<span class="types"><a class="type" href="../3 primitive classes/Vec2.html#">Vec2</a></span>
|
||||
Vec2.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span>
|
||||
A string showing the X and Y components of the Vec2.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -116,9 +116,7 @@
|
|||
|
||||
<h1>Enum <code>Effects.ParticleAnimationType</code></h1>
|
||||
<p>Constants for particle animation type constants.</p>
|
||||
<p>
|
||||
|
||||
</p>
|
||||
<p> To be used with <a href="../1 modules/Effects.html#EmitAdvancedParticle">Effects.EmitAdvancedParticle</a> function.</p>
|
||||
|
||||
|
||||
<h2><a href="#Tables">Tables</a></h2>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="../3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="../3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="../3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="../3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="../3 primitive classes/Time.html">Time</a></li>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>TombEngine 1.7.2 (Developer) Lua API</title>
|
||||
<title>TombEngine 1.8 Lua API</title>
|
||||
<link rel="stylesheet" href="ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
@ -68,7 +68,7 @@
|
|||
<li> <a href="3 primitive classes/Flow.InventoryItem.html">Flow.InventoryItem</a></li>
|
||||
<li> <a href="3 primitive classes/Flow.LensFlare.html">Flow.LensFlare</a></li>
|
||||
<li> <a href="3 primitive classes/Flow.SkyLayer.html">Flow.SkyLayer</a></li>
|
||||
<li> <a href="3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></li>
|
||||
<li> <a href="3 primitive classes/Flow.StarField.html">Flow.StarField</a></li>
|
||||
<li> <a href="3 primitive classes/Color.html">Color</a></li>
|
||||
<li> <a href="3 primitive classes/Rotation.html">Rotation</a></li>
|
||||
<li> <a href="3 primitive classes/Time.html">Time</a></li>
|
||||
|
@ -115,25 +115,25 @@
|
|||
<div id="content">
|
||||
|
||||
|
||||
<h2>TombEngine 1.7.2 (Developer) scripting interface</h2>
|
||||
<p>Welcome to the TombEngine scripting API. This is a work in progress and some information might be wrong or outdated. Please also note that this is primarily a reference document, not a tutorial, so expect descriptions to be fairly sparse.</p>
|
||||
<h2>TombEngine 1.8 scripting interface</h2>
|
||||
<p>Welcome to the TombEngine scripting API.</p>
|
||||
|
||||
<p>At the time of writing, there is a tutorial describing the basics of Lua, as well as a number of example scripts, on <a href="https://www.tombengine.com">the TombEngine website</a>.</p>
|
||||
<h4>Module Hierarchy (boring but important)</h4>
|
||||
<p>Other than the "special tables" (GameVars, LevelVars and LevelFuncs), every module described herein is held in a master table called TEN.
|
||||
<p>Note that this is primarily a reference document, not a tutorial, so expect descriptions to be fairly sparse.
|
||||
At the time of writing, there is a tutorial describing the basics of Lua, as well as a number of example scripts, on <a href="https://www.tombengine.com">the TombEngine website</a>.</p>
|
||||
|
||||
<h4>Module Hierarchy</h4>
|
||||
<p>Other than the "special tables" (<code>GameVars</code>, <code>LevelVars</code> and <code>LevelFuncs</code>), every module described herein is held in a master table called TEN.
|
||||
For convenience, these modules and classes are automatically put in the global table. For example, you can call GetMoveableByName either of these two ways:</p>
|
||||
<pre><code>local door = TEN.Objects.GetMoveableByName("door_type4_14")
|
||||
local door = GetMoveableByName("door_type4_14")
|
||||
</code></pre>
|
||||
|
||||
<h4>Always check logs/TENLog.txt</h4>
|
||||
<p>If you are scripting levels, TombEngine will often kick you back to the title screen, even if <code>errorMode</code> (see Flow.Settings) is set to <code>ErrorMode.WARN</code> or <code>ErrorMode.SILENT</code>.</p>
|
||||
<p>If you are scripting levels, TombEngine will often kick you back to the title screen, even if <code>errorMode</code> (see <a href="2 classes/Flow.Settings.html#">Flow.Settings</a>) is set to <code>ErrorMode.WARN</code> or <code>ErrorMode.SILENT</code>.</p>
|
||||
|
||||
<p>This might get annoying, but it's on purpose. If your Lua script contains a syntax error (e.g. you're missing <code>end</code> at the end of a function), the Lua interpreter will not be able to continue running the script. If it tried to keep running, you'd probably see some pretty strange behaviour, and would possibly get a crash regardless.</p>
|
||||
<p>This might get annoying, but it's on purpose. If your Lua script contains a syntax error (e.g. you're missing <code>end</code> at the end of a function), the Lua interpreter will not be able to continue running the script. If it tried to keep running, you'd probably see some pretty strange behaviour, and would possibly get a crash regardless. If this happens, check <strong>logs/TENLog.txt</strong> and look for an error message with the word "unrecoverable".</p>
|
||||
|
||||
<p>If this happens, check <strong>logs/TENLog.txt</strong> and look for an error message with the word "unrecoverable".</p>
|
||||
|
||||
<p>Enjoy.</p>
|
||||
<p>Happy building!</p>
|
||||
|
||||
<p>- <em>squidshire and the TombEngine development team.</em></p>
|
||||
|
||||
|
@ -247,7 +247,7 @@ local door = GetMoveableByName("door_type4_14")
|
|||
<table class="module_list">
|
||||
<tr>
|
||||
<td class="name" ><a href="3 primitive classes/Flow.Fog.html">Flow.Fog</a></td>
|
||||
<td class="summary">Distance fog.</td>
|
||||
<td class="summary">Represesnts distance fog.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="3 primitive classes/Flow.Horizon.html">Flow.Horizon</a></td>
|
||||
|
@ -266,8 +266,8 @@ local door = GetMoveableByName("door_type4_14")
|
|||
<td class="summary">Describes a layer of moving clouds.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="3 primitive classes/Flow.Starfield.html">Flow.Starfield</a></td>
|
||||
<td class="summary">Represents a starfield in the sky.</td>
|
||||
<td class="name" ><a href="3 primitive classes/Flow.StarField.html">Flow.StarField</a></td>
|
||||
<td class="summary">Represents a star field in the sky.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" ><a href="3 primitive classes/Color.html">Color</a></td>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue