Add ExecuteScriptFile();

This commit is contained in:
hispidence 2021-11-29 21:50:38 +00:00
parent 106c3ef0d8
commit 2f9c8c6894
3 changed files with 8 additions and 2 deletions

View file

@ -678,6 +678,11 @@ void LuaVariables::SetVariable(sol::table tab, std::string key, sol::object valu
}
}
void GameScript::ExecuteScriptFile(const std::string & luaFilename)
{
ExecuteScript(luaFilename);
}
void GameScript::ExecuteFunction(std::string const & name)
{
sol::protected_function func = (*m_lua)["LevelFuncs"][name.c_str()];