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Fix more stuff
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parent
09f3f72497
commit
2b49b9aa42
41 changed files with 427 additions and 430 deletions
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@ -1,16 +1,10 @@
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#include "framework.h"
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#include "GameFlowScript.h"
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#include "items.h"
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#include "box.h"
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#include "lot.h"
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#include "Sound\sound.h"
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#include "Sound/sound.h"
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#include "savegame.h"
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#include "draw.h"
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#include "AudioTracks.h"
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#include "GameScriptInventoryObject.h"
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#include "InventorySlots.h"
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#include <Objects/objectslist.h>
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#include <Game/newinv2.h>
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#include "Game/newinv2.h"
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/***
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Scripts that will be run on game startup.
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@ -22,7 +16,8 @@ using std::string;
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using std::vector;
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using std::unordered_map;
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extern unordered_map<string, AudioTrack> SoundTracks;
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GameFlow* g_GameFlow;
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GameScript* g_GameScript;
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GameFlow::GameFlow(sol::state* lua) : LuaHandler{ lua }
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{
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@ -308,6 +303,4 @@ bool GameFlow::DoGameflow()
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}
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return true;
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}
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GameFlow* g_GameFlow;
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}
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