mirror of
https://github.com/TombEngine/TombEngine.git
synced 2025-05-13 05:57:05 +03:00
Hairs done on GPU now
This commit is contained in:
parent
e88d24347b
commit
2a1c491c7e
65 changed files with 358 additions and 450 deletions
|
@ -128,7 +128,7 @@ namespace T5M::Renderer
|
|||
|
||||
// Update waterfalls textures
|
||||
/*for (int i = ID_WATERFALL1; i <= ID_WATERFALLSS2; i++) {
|
||||
ObjectInfo* obj = &Objects[i];
|
||||
OBJECT_INFO* obj = &Objects[i];
|
||||
|
||||
if (obj->loaded) {
|
||||
RendererObject* waterfall = m_moveableObjects[i];
|
||||
|
@ -262,7 +262,7 @@ namespace T5M::Renderer
|
|||
if (!force && itemToDraw->DoneAnimations)
|
||||
return;
|
||||
|
||||
ObjectInfo *obj = &Objects[item->objectNumber];
|
||||
OBJECT_INFO *obj = &Objects[item->objectNumber];
|
||||
RendererObject &moveableObj = *m_moveableObjects[item->objectNumber];
|
||||
|
||||
// Update animation matrices
|
||||
|
@ -458,9 +458,10 @@ namespace T5M::Renderer
|
|||
vertex.Color.w = 1.0f;
|
||||
|
||||
vertex.Bone = meshPtr->bones[v];
|
||||
vertex.OriginalIndex = v;
|
||||
//vertex.Bone = boneIndex;
|
||||
if (isHairs)
|
||||
vertex.Bone = v;
|
||||
/*if (isHairs)
|
||||
vertex.Bone = v;*/
|
||||
|
||||
bucket->Vertices.push_back(vertex);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue