Hairs done on GPU now

This commit is contained in:
Montagna Marco 2020-07-07 07:32:33 +02:00
parent e88d24347b
commit 2a1c491c7e
65 changed files with 358 additions and 450 deletions

View file

@ -57,7 +57,7 @@
#include "setup.h"
#include "level.h"
static void StartBaddy(ObjectInfo* obj)
static void StartBaddy(OBJECT_INFO* obj)
{
obj = &Objects[ID_SMALL_SCORPION];
if (obj->loaded)
@ -558,12 +558,12 @@ static void StartBaddy(ObjectInfo* obj)
obj->hitPoints = NOT_TARGETABLE;
obj->pivotLength = 50;
obj->radius = 128;
obj->intelligent = TRUE;
obj->saveAnim = TRUE;
obj->saveFlags = TRUE;
obj->saveMesh = TRUE;
obj->savePosition = TRUE;
obj->undead = TRUE;
obj->intelligent = true;
obj->saveAnim = true;
obj->saveFlags = true;
obj->saveMesh = true;
obj->savePosition = true;
obj->undead = true;
obj->hitEffect = HIT_SMOKE;
obj->zoneType = ZONE_WATER;
Bones[obj->boneIndex + 6 * 4] |= ROT_Y | ROT_X;
@ -576,7 +576,7 @@ static void StartBaddy(ObjectInfo* obj)
obj->initialise = InitialiseLocust;
obj->control = LocustControl;
obj->drawRoutine = NULL;
obj->saveFlags = TRUE;
obj->saveFlags = true;
obj->zoneType = ZONE_BASIC;
}
@ -587,7 +587,7 @@ static void StartBaddy(ObjectInfo* obj)
}
}
static void StartObject(ObjectInfo* obj)
static void StartObject(OBJECT_INFO* obj)
{
obj = &Objects[ID_SARCOPHAGUS];
if (obj->loaded)
@ -599,7 +599,7 @@ static void StartObject(ObjectInfo* obj)
}
}
static void StartTrap(ObjectInfo* obj)
static void StartTrap(OBJECT_INFO* obj)
{
obj = &Objects[ID_CHAIN];
if (obj->loaded)
@ -757,7 +757,7 @@ static void StartTrap(ObjectInfo* obj)
}
}
static void StartVehicles(ObjectInfo* obj)
static void StartVehicles(OBJECT_INFO* obj)
{
obj = &Objects[ID_JEEP];
if (obj->loaded)
@ -782,12 +782,12 @@ static void StartVehicles(ObjectInfo* obj)
}
}
static void StartSwitch(ObjectInfo* obj)
static void StartSwitch(OBJECT_INFO* obj)
{
}
static ObjectInfo* objToInit;
static OBJECT_INFO* objToInit;
void InitialiseTR4Objects()
{
StartBaddy(objToInit);