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Hairs done on GPU now
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parent
e88d24347b
commit
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65 changed files with 358 additions and 450 deletions
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@ -57,7 +57,7 @@
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#include "setup.h"
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#include "level.h"
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static void StartBaddy(ObjectInfo* obj)
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static void StartBaddy(OBJECT_INFO* obj)
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{
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obj = &Objects[ID_SMALL_SCORPION];
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if (obj->loaded)
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@ -558,12 +558,12 @@ static void StartBaddy(ObjectInfo* obj)
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obj->hitPoints = NOT_TARGETABLE;
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obj->pivotLength = 50;
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obj->radius = 128;
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obj->intelligent = TRUE;
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obj->saveAnim = TRUE;
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obj->saveFlags = TRUE;
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obj->saveMesh = TRUE;
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obj->savePosition = TRUE;
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obj->undead = TRUE;
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obj->intelligent = true;
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obj->saveAnim = true;
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obj->saveFlags = true;
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obj->saveMesh = true;
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obj->savePosition = true;
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obj->undead = true;
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obj->hitEffect = HIT_SMOKE;
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obj->zoneType = ZONE_WATER;
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Bones[obj->boneIndex + 6 * 4] |= ROT_Y | ROT_X;
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@ -576,7 +576,7 @@ static void StartBaddy(ObjectInfo* obj)
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obj->initialise = InitialiseLocust;
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obj->control = LocustControl;
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obj->drawRoutine = NULL;
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obj->saveFlags = TRUE;
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obj->saveFlags = true;
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obj->zoneType = ZONE_BASIC;
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}
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@ -587,7 +587,7 @@ static void StartBaddy(ObjectInfo* obj)
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}
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}
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static void StartObject(ObjectInfo* obj)
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static void StartObject(OBJECT_INFO* obj)
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{
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obj = &Objects[ID_SARCOPHAGUS];
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if (obj->loaded)
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@ -599,7 +599,7 @@ static void StartObject(ObjectInfo* obj)
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}
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}
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static void StartTrap(ObjectInfo* obj)
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static void StartTrap(OBJECT_INFO* obj)
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{
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obj = &Objects[ID_CHAIN];
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if (obj->loaded)
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@ -757,7 +757,7 @@ static void StartTrap(ObjectInfo* obj)
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}
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}
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static void StartVehicles(ObjectInfo* obj)
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static void StartVehicles(OBJECT_INFO* obj)
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{
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obj = &Objects[ID_JEEP];
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if (obj->loaded)
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@ -782,12 +782,12 @@ static void StartVehicles(ObjectInfo* obj)
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}
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}
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static void StartSwitch(ObjectInfo* obj)
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static void StartSwitch(OBJECT_INFO* obj)
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{
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}
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static ObjectInfo* objToInit;
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static OBJECT_INFO* objToInit;
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void InitialiseTR4Objects()
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{
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StartBaddy(objToInit);
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