New FLOOR_INFO struct; Refactoring rooms part I

This commit is contained in:
Montagna Marco 2020-06-26 07:06:18 +02:00
parent a0279655c5
commit 235dab2f13
29 changed files with 610 additions and 642 deletions

View file

@ -1485,7 +1485,7 @@ short GameScriptItem::GetRoom()
void GameScriptItem::SetRoom(short room)
{
if (room < 0 || room >= NumberRooms)
if (room < 0 || room >= Rooms.size())
{
if (WarningsAsErrors)
throw runtime_error("invalid room number");