Update CHANGELOG.md

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@ -5,7 +5,6 @@ Here you will find the full changelog of TEN's releases from Version 1.0 and up
The dates are in European standard format where date is presented as **YYYY-MM-DD**
## Version 1.4 - 2024-04-21
===========
### Bug Fixes
* Fixed drawing of display sprites in title level.
@ -49,7 +48,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
* Fixed Moveable:SetOnCollidedWithObject() callback.
## Version 1.3 - 2024-01-06
===========
### Bug Fixes
* Fixed crash if title logo is removed from Textures folder.
@ -106,7 +104,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
* Added View.SetPostProcessMode(), View.SetPostProcessStrength() and View.SetPostProcessTint() functions.
## Version 1.2 - 2023-11-11
===========
### Bug Fixes
* Fix burning torch not working properly if there are more than 256 objects in a level.
@ -184,7 +181,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
* Add DisplayString::GetScale() function to get text scale.
## Version 1.1.0 - 2023-07-29
==============
### Bug Fixes
* Fix enemies shooting Lara through static meshes and moveables.
@ -242,7 +238,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
- Misc::GetCurrentSubtitle() for getting current subtitle string for the voice track.
## Version 1.0.9 - 2023-06-03
=============
### Bug fixes
* Fix cold bar triggered in non-water rooms.
@ -303,7 +298,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
- PRELOAD, POSTLOAD
## Version 1.0.8 - 2023-04-10
=============
### Bug fixes
* Fix bubbles phasing through ceilings.
@ -351,7 +345,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
* Add function DisplayString::SetFlags()
## Version 1.0.7 - 2023-02-26
=============
### Bug fixes
* Fix spark particles not being cleared on level reload.
@ -399,7 +392,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
* Add Moveable:GetLocationAI and Moveable:SetLocationAI.
## Version 1.0.6 - 2023-01-29
=============
### Bug FIxes
* Fix major pathfinding bug which could have caused lots of issues with enemy behaviour.
@ -453,7 +445,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
* Add new functions Moveable:GetAirborne() and Moveable:SetAirborne(bool input)
## Version 1.0.5 - 2022-12-30
=============
### Bug fixes
* Fix combined items not existing in inventory upon game reload.
@ -494,7 +485,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
* Add new Room class and several methods for it.
## Version 1.0.4 - 2022-12-16
=============
### Features/Amendments
* Add generic assignable effects for moveables - fire, sparks, smoke and laser / electric ignite.
@ -567,7 +557,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
* Fix distance tests failing on a very high distances.
## Version 1.0.3 - 2022-11-18
=============
### Features/Amendments
* Add ledge jumps (Lara object must be updated with new animations to make it work).
@ -636,7 +625,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
* Raised the maximum value on Moveable.SetHP to 32767 (its internal numeric maximum).
## Version 1.0.2 - 2022-09-16
=============
### Features/Amendments
* Fix removing Pistols with TakeItem and SetItemCount.
@ -692,7 +680,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
## Version 1.0.1 - 2022-08-16
=============
### Features
* Added antialiasing support.
@ -735,6 +722,5 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
## Version 1.0 - 2022-08-06
===========
First beta release.