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Update CHANGELOG.md
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CHANGELOG.md
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CHANGELOG.md
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@ -5,7 +5,6 @@ Here you will find the full changelog of TEN's releases from Version 1.0 and up
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The dates are in European standard format where date is presented as **YYYY-MM-DD**
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## Version 1.4 - 2024-04-21
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===========
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### Bug Fixes
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* Fixed drawing of display sprites in title level.
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@ -49,7 +48,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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* Fixed Moveable:SetOnCollidedWithObject() callback.
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## Version 1.3 - 2024-01-06
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===========
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### Bug Fixes
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* Fixed crash if title logo is removed from Textures folder.
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@ -106,7 +104,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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* Added View.SetPostProcessMode(), View.SetPostProcessStrength() and View.SetPostProcessTint() functions.
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## Version 1.2 - 2023-11-11
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===========
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### Bug Fixes
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* Fix burning torch not working properly if there are more than 256 objects in a level.
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@ -184,7 +181,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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* Add DisplayString::GetScale() function to get text scale.
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## Version 1.1.0 - 2023-07-29
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==============
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### Bug Fixes
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* Fix enemies shooting Lara through static meshes and moveables.
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@ -242,7 +238,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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- Misc::GetCurrentSubtitle() for getting current subtitle string for the voice track.
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## Version 1.0.9 - 2023-06-03
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=============
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### Bug fixes
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* Fix cold bar triggered in non-water rooms.
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@ -303,7 +298,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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- PRELOAD, POSTLOAD
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## Version 1.0.8 - 2023-04-10
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=============
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### Bug fixes
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* Fix bubbles phasing through ceilings.
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@ -351,7 +345,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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* Add function DisplayString::SetFlags()
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## Version 1.0.7 - 2023-02-26
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=============
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### Bug fixes
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* Fix spark particles not being cleared on level reload.
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@ -399,7 +392,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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* Add Moveable:GetLocationAI and Moveable:SetLocationAI.
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## Version 1.0.6 - 2023-01-29
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=============
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### Bug FIxes
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* Fix major pathfinding bug which could have caused lots of issues with enemy behaviour.
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@ -453,7 +445,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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* Add new functions Moveable:GetAirborne() and Moveable:SetAirborne(bool input)
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## Version 1.0.5 - 2022-12-30
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=============
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### Bug fixes
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* Fix combined items not existing in inventory upon game reload.
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@ -494,7 +485,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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* Add new Room class and several methods for it.
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## Version 1.0.4 - 2022-12-16
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=============
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### Features/Amendments
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* Add generic assignable effects for moveables - fire, sparks, smoke and laser / electric ignite.
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@ -567,7 +557,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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* Fix distance tests failing on a very high distances.
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## Version 1.0.3 - 2022-11-18
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=============
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### Features/Amendments
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* Add ledge jumps (Lara object must be updated with new animations to make it work).
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@ -636,7 +625,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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* Raised the maximum value on Moveable.SetHP to 32767 (its internal numeric maximum).
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## Version 1.0.2 - 2022-09-16
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=============
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### Features/Amendments
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* Fix removing Pistols with TakeItem and SetItemCount.
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@ -692,7 +680,6 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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## Version 1.0.1 - 2022-08-16
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=============
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### Features
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* Added antialiasing support.
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@ -735,6 +722,5 @@ The dates are in European standard format where date is presented as **YYYY-MM-D
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## Version 1.0 - 2022-08-06
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===========
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First beta release.
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