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Fix some documentation.
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6 changed files with 9 additions and 9 deletions
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@ -33,7 +33,7 @@ void GameScriptSoundSourceInfo::Register(sol::state* state)
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"pos", sol::property(&GameScriptSoundSourceInfo::GetPos, &GameScriptSoundSourceInfo::SetPos),
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/// (string) unique string identifier.
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// e.g. "machine_sound_1" or "discordant_humming"
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// e.g. "machine\_sound\_1" or "discordant\_humming"
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// @mem name
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"name", sol::property(&GameScriptSoundSourceInfo::GetName, &GameScriptSoundSourceInfo::SetName),
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