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Fix some documentation.
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6 changed files with 9 additions and 9 deletions
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@ -43,7 +43,7 @@ void GameScriptMeshInfo::Register(sol::state* state)
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"yRot", sol::property(&GameScriptMeshInfo::GetRot, &GameScriptMeshInfo::SetRot),
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/// (string) unique string identifier.
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// e.g. "door_back_room" or "cracked_greek_statue"
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// e.g. "my\_vase" or "oldrubble"
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// @mem name
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"name", sol::property(&GameScriptMeshInfo::GetName, &GameScriptMeshInfo::SetName),
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