Improved waterfalls; Refactoring items drawing;

This commit is contained in:
MontyTRC89 2019-02-09 09:35:20 +01:00
parent de5a5a2f31
commit 1ca876de04
23 changed files with 558 additions and 118 deletions

View file

@ -215,11 +215,11 @@ bool GameFlow::DoGameflow()
SaveGameHeader header;
// DEBUG: test
CurrentLevel = 3;
CurrentLevel = 8;
SelectedLevelForNewGame = 0;
gfInitialiseGame = true;
DoLevel(CurrentLevel, 126, false);
return true;
// We loop indefinitely, looking for return values of DoTitle or DoLevel