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Fix doc comments
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4 changed files with 7 additions and 7 deletions
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@ -239,7 +239,7 @@ int LaraObject::GetAmmoCount() const
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/// Get current vehicle, if it exists
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/// Get current vehicle, if it exists
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// @function LaraObject:GetVehicle
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// @function LaraObject:GetVehicle
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// @treturn Moveable current vehicle (nil if no vehicle present)
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// @treturn Objects.Moveable current vehicle (nil if no vehicle present)
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// @usage
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// @usage
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// local vehicle = Lara:GetVehicle()
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// local vehicle = Lara:GetVehicle()
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std::unique_ptr<Moveable> LaraObject::GetVehicle() const
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std::unique_ptr<Moveable> LaraObject::GetVehicle() const
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@ -254,7 +254,7 @@ std::unique_ptr<Moveable> LaraObject::GetVehicle() const
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/// Get current target enemy, if it exists
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/// Get current target enemy, if it exists
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// @function LaraObject:GetTarget
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// @function LaraObject:GetTarget
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// @treturn Moveable current target enemy (nil if no target present)
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// @treturn Objects.Moveable current target enemy (nil if no target present)
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// @usage
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// @usage
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// local target = Lara:GetTarget()
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// local target = Lara:GetTarget()
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std::unique_ptr<Moveable> LaraObject::GetTarget() const
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std::unique_ptr<Moveable> LaraObject::GetTarget() const
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@ -451,7 +451,7 @@ ScriptReserved_GetSlotHP, & Moveable::GetSlotHP,
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/// Test if the object is in a valid state (i.e. has not been destroyed through Lua or killed by Lara).
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/// Test if the object is in a valid state (i.e. has not been destroyed through Lua or killed by Lara).
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// @function Moveable:GetValid
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// @function Moveable:GetValid
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// @treturn valid bool true if the object is still not destroyed
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// @treturn bool valid true if the object is still not destroyed
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ScriptReserved_GetValid, &Moveable::GetValid,
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ScriptReserved_GetValid, &Moveable::GetValid,
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/// Destroy the moveable. This will mean it can no longer be used, except to re-initialise it with another object.
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/// Destroy the moveable. This will mean it can no longer be used, except to re-initialise it with another object.
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@ -88,7 +88,7 @@ void Volume::Register(sol::table& parent)
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/// Check if specified moveable is inside the volume
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/// Check if specified moveable is inside the volume
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// @function Volume:IsMoveableInside
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// @function Volume:IsMoveableInside
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// @tparam Moveable moveable which should be checked for containment
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// @tparam Objects.Moveable Moveable which should be checked for containment
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ScriptReserved_IsMoveableInside, &Volume::IsMoveableInside);
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ScriptReserved_IsMoveableInside, &Volume::IsMoveableInside);
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}
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}
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@ -35,9 +35,9 @@ void Rotation::Register(sol::table& parent)
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}
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}
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/***
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/***
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@float X rotation about x axis
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@tparam float X rotation about x axis
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@float Y rotation about y axis
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@tparam float Y rotation about y axis
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@float Z rotation about z axis
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@tparam float Z rotation about z axis
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@treturn Rotation A Rotation object.
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@treturn Rotation A Rotation object.
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@function Rotation
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@function Rotation
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*/
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*/
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