diff --git a/TR5Main/Game/collide.cpp b/TR5Main/Game/collide.cpp index a3ff80367..0567dbf12 100644 --- a/TR5Main/Game/collide.cpp +++ b/TR5Main/Game/collide.cpp @@ -1553,7 +1553,6 @@ void GetCollisionInfo(COLL_INFO* coll, ITEM_INFO* item, PHD_VECTOR offset, bool coll->Front.Floor = STOP_SIZE; } else if (coll->Setup.DeathFlagIsPit && - coll->Front.Floor > 0 && collResult.BottomBlock->Flags.Death) { coll->Front.Floor = STOP_SIZE; @@ -1601,7 +1600,6 @@ void GetCollisionInfo(COLL_INFO* coll, ITEM_INFO* item, PHD_VECTOR offset, bool coll->MiddleLeft.Floor = STOP_SIZE; } else if (coll->Setup.DeathFlagIsPit && - coll->MiddleLeft.Floor > 0 && collResult.BottomBlock->Flags.Death) { coll->MiddleLeft.Floor = STOP_SIZE; @@ -1644,7 +1642,6 @@ void GetCollisionInfo(COLL_INFO* coll, ITEM_INFO* item, PHD_VECTOR offset, bool coll->FrontLeft.Floor = STOP_SIZE; } else if (coll->Setup.DeathFlagIsPit && - coll->FrontLeft.Floor > 0 && collResult.BottomBlock->Flags.Death) { coll->FrontLeft.Floor = STOP_SIZE; @@ -1692,7 +1689,6 @@ void GetCollisionInfo(COLL_INFO* coll, ITEM_INFO* item, PHD_VECTOR offset, bool coll->MiddleRight.Floor = STOP_SIZE; } else if (coll->Setup.DeathFlagIsPit && - coll->MiddleRight.Floor > 0 && collResult.BottomBlock->Flags.Death) { coll->MiddleRight.Floor = STOP_SIZE; @@ -1735,7 +1731,6 @@ void GetCollisionInfo(COLL_INFO* coll, ITEM_INFO* item, PHD_VECTOR offset, bool coll->FrontRight.Floor = STOP_SIZE; } else if (coll->Setup.DeathFlagIsPit && - coll->FrontRight.Floor > 0 && collResult.BottomBlock->Flags.Death) { coll->FrontRight.Floor = STOP_SIZE;