diff --git a/TR5Main/Scripting/GameLogicScript.cpp b/TR5Main/Scripting/GameLogicScript.cpp index 9b0c1dcf2..82849ffdd 100644 --- a/TR5Main/Scripting/GameLogicScript.cpp +++ b/TR5Main/Scripting/GameLogicScript.cpp @@ -15,8 +15,6 @@ bool WarningsAsErrors = false; GameScript::GameScript(sol::state* lua) : LuaHandler{ lua } { - // Add constants - m_lua->new_enum("Object", { {"LARA", ID_LARA} });