Refactored DX11 renderer; Added special effects and sprites rendering;

This commit is contained in:
MontyTRC89 2019-02-01 17:31:49 +01:00
parent 726d253513
commit 112112ff1a
15 changed files with 1590 additions and 393 deletions

View file

@ -215,7 +215,7 @@ bool GameFlow::DoGameflow()
SaveGameHeader header;
// DEBUG: test
CurrentLevel = 3;
CurrentLevel = 4;
SelectedLevelForNewGame = 0;
gfInitialiseGame = true;
DoLevel(CurrentLevel, 126, false);