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Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
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27 changed files with 1478 additions and 185 deletions
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@ -105,6 +105,7 @@ bool __cdecl readGameFlowFlags()
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g_GameFlow->FlyCheat = LEB128::ReadByte(g_ScriptChunkIO->GetRawStream());
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g_GameFlow->DebugMode = LEB128::ReadByte(g_ScriptChunkIO->GetRawStream());
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g_GameFlow->LevelFarView = LEB128::ReadInt32(g_ScriptChunkIO->GetRawStream());
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g_GameFlow->TitleType = LEB128::ReadInt32(g_ScriptChunkIO->GetRawStream());
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return true;
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}
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@ -458,7 +459,7 @@ bool GameFlow::DoGameflow()
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case GAME_STATUS_NEW_GAME:
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CurrentLevel = (SelectedLevelForNewGame != 0 ? SelectedLevelForNewGame : 1);
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SelectedLevelForNewGame = 0;
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gfInitialiseGame = true;
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InitialiseGame = true;
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break;
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case GAME_STATUS_LOAD_GAME:
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// Load the header of the savegame for getting the level to load
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