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Fixed collision for crouch roll
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1 changed files with 1 additions and 1 deletions
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@ -152,7 +152,7 @@ void lara_col_crouch_roll(ITEM_INFO* item, COLL_INFO* coll)
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coll->badCeiling = 0;
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coll->slopesAreWalls = true;
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coll->facing = Lara.moveAngle;
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GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HITE);
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GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, -400);
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ShiftItem(item, coll);
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if (coll->midFloor != NO_HEIGHT)
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