This commit is contained in:
Lwmte 2024-12-26 19:00:43 +01:00
parent d028a5ffd0
commit 0bc6648c78

View file

@ -273,7 +273,7 @@ GameStatus FreezePhase()
if (g_GameFlow->LastFreezeMode == FreezeMode::None)
{
// Capture the screen for drawing it as a background.
if (g_GameFlow->LastFreezeMode == FreezeMode::Full)
if (g_GameFlow->CurrentFreezeMode == FreezeMode::Full)
g_Renderer.DumpGameScene(SceneRenderMode::NoHud);
StopRumble();