clean up trash

This commit is contained in:
Woops 2020-07-24 01:59:04 -05:00
parent 3392d65b82
commit 041941e30c

View file

@ -75,29 +75,8 @@ function<EffectFunction> effect_routines[59] =
void_effect, void_effect,
LaraLocationPad, LaraLocationPad,
KillActiveBaddies, KillActiveBaddies,
TL_1,
TL_2,
TL_3,
TL_4,
TL_5,
TL_6,
TL_7,
TL_8,
TL_9,
TL_10,
TL_11,
TL_12,
}; };
void TL_1(ITEM_INFO* item)
{
if (!Savegame.TLCount)
{
IsAtmospherePlaying = 0;
S_CDPlay(9, 0);
Savegame.TLCount = 1;
}
}
void pickup(ITEM_INFO* item) void pickup(ITEM_INFO* item)
{ {
@ -147,116 +126,6 @@ void AddFootprint(ITEM_INFO* item)
} }
} }
void TL_2(ITEM_INFO* item)
{
if (Savegame.TLCount <= 1u)
{
IsAtmospherePlaying = 0;
S_CDPlay(7, 0);
Savegame.TLCount = 2;
}
}
void TL_3(ITEM_INFO* item)
{
if (Savegame.TLCount <= 2u)
{
IsAtmospherePlaying = 0;
S_CDPlay(23, 0);
Savegame.TLCount = 3;
}
}
void TL_4(ITEM_INFO* item)
{
if (Savegame.TLCount <= 3u)
{
IsAtmospherePlaying = 0;
S_CDPlay(39, 0);
Savegame.TLCount = 4;
}
}
void TL_5(ITEM_INFO* item)
{
if (Savegame.TLCount <= 4u)
{
IsAtmospherePlaying = 0;
S_CDPlay(2, 0);
Savegame.TLCount = 5;
}
}
void TL_6(ITEM_INFO* item)
{
if (Savegame.TLCount <= 5u)
{
IsAtmospherePlaying = 0;
S_CDPlay(22, 0);
Savegame.TLCount = 6;
}
}
void TL_7(ITEM_INFO* item)
{
if (Savegame.TLCount <= 6u)
{
IsAtmospherePlaying = 0;
S_CDPlay(51, 0);
Savegame.TLCount = 7;
}
}
void TL_8(ITEM_INFO* item)
{
if (Savegame.TLCount <= 7u)
{
IsAtmospherePlaying = 0;
S_CDPlay(3, 0);
Savegame.TLCount = 8;
}
}
void TL_9(ITEM_INFO* item)
{
if (Savegame.TLCount <= 8u)
{
IsAtmospherePlaying = 0;
S_CDPlay(4, 0);
Savegame.TLCount = 9;
}
}
void TL_10(ITEM_INFO* item)
{
if (Savegame.TLCount == 9)
{
IsAtmospherePlaying = 0;
S_CDPlay(13, 0);
Savegame.TLCount = 10;
}
}
void TL_11(ITEM_INFO* item)
{
if (Savegame.TLCount == 10)
{
IsAtmospherePlaying = 0;
S_CDPlay(0, 0);
Savegame.TLCount = 11;
}
}
void TL_12(ITEM_INFO* item)
{
if (Savegame.TLCount == 11)
{
IsAtmospherePlaying = 0;
S_CDPlay(35, 0);
Savegame.TLCount = 12;
}
}
void reset_hair(ITEM_INFO* item) void reset_hair(ITEM_INFO* item)
{ {
InitialiseHair(); InitialiseHair();
@ -272,43 +141,6 @@ void invisibility_on(ITEM_INFO* item)
item->status = ITEM_INVISIBLE; item->status = ITEM_INVISIBLE;
} }
/*void SetFog()
{
FlipEffect = -1;
unsigned __int16 v0; // si
int v1; // eax
int v2; // eax
char v3; // bl
char v4; // ST14_1
char v5; // ST18_1
dword_51CE04 = 0;
v0 = TriggerTimer;
v1 = CheckVolumetric();
if (!v1)
goto LABEL_5;
if (v0 == 100)
{
dword_51CE04 = 1;
LABEL_5:
FlipEffect = -1;
return v1;
}
v2 = FogTable[v0];
v3 = FogTable[v0] >> 16;
v4 = BYTE1(v2);
v5 = FogTable[v0];
SomeDxFunctionToRemove1(BYTE2(v2), BYTE1(v2), v2);
LOBYTE(v1) = v4;
byte_51CE32 = v3;
byte_51CE31 = v4;
byte_51CE30 = v5;
FlipEffect = -1;
return v1;
}*/
void SetFog(ITEM_INFO* item)//39A44(<), 39F44(<) (F) void SetFog(ITEM_INFO* item)//39A44(<), 39F44(<) (F)
{ {
FlipEffect = -1; FlipEffect = -1;