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Include stuff in project.
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parent
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commit
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2 changed files with 24 additions and 0 deletions
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@ -18,6 +18,14 @@
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<Platform>x64</Platform>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ProjectConfiguration>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="framework.h" />
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<ClInclude Include="frameworkandsol.h" />
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<ClInclude Include="include\GameScriptPosition.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="frameworkandsol.cpp" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<Keyword>Win32Proj</Keyword>
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@ -14,4 +14,20 @@
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</Filter>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\GameScriptPosition.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="frameworkandsol.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="framework.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="frameworkandsol.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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</Project>
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