Revert object camera position fix

This commit is contained in:
Lwmte 2024-12-31 18:46:56 +01:00
parent b353557c7f
commit 01129f62b5

View file

@ -423,7 +423,7 @@ void ObjCamera(ItemInfo* camSlotId, int camMeshId, ItemInfo* targetItem, int tar
//get mesh 0 coordinates.
auto pos = GetJointPosition(camSlotId, 0, Vector3i::Zero);
auto dest = Vector3(pos.x, pos.y, pos.z) + camSlotId->Pose.Position.ToVector3();
auto dest = Vector3(pos.x, pos.y, pos.z);
GameVector from = GameVector(dest, camSlotId->RoomNumber);
Camera.fixedCamera = true;