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Rename some files and folders.
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16 changed files with 58 additions and 40 deletions
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@ -5,6 +5,7 @@
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#include "GameScriptInventoryObject.h"
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#include "InventorySlots.h"
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#include "Game/gui.h"
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#include "Objects/ScriptInterfaceObjectsHandler.h"
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/***
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Scripts that will be run on game startup.
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@ -18,7 +19,7 @@ using std::unordered_map;
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ScriptInterfaceFlow* g_GameFlow;
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ScriptInterfaceGame* g_GameScript;
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ScriptInterfaceEntities* g_GameScriptEntities;
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ScriptInterfaceObjectsHandler* g_GameScriptEntities;
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ScriptInterfaceStringsHandler* g_GameStringsHandler;
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GameFlow::GameFlow(sol::state* lua) : LuaHandler{ lua }
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