TombEngine/TR5Main/Objects/Generic/Switches/fullblock_switch.h

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#pragma once
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struct ITEM_INFO;
struct COLL_INFO;
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namespace TEN::Entities::Switches
{
extern byte SequenceUsed[6];
extern byte SequenceResults[3][3][3];
extern byte Sequences[3];
extern byte CurrentSequence;
void FullBlockSwitchControl(short itemNumber);
void FullBlockSwitchCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
}