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1082 lines
16 KiB
HTML
1082 lines
16 KiB
HTML
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>Reference</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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<div id="container">
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<div id="product">
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<div id="product_logo"></div>
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<div id="product_name"><big><b></b></big></div>
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<div id="product_description"></div>
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</div> <!-- id="product" -->
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<div id="main">
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<!-- Menu -->
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<div id="navigation">
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<br/>
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<h1>TombEngine</h1>
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<ul>
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<li><a href="../index.html">Index</a></li>
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</ul>
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<h2>Contents</h2>
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<ul>
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<li><a href="#ObjID_constants">ObjID constants </a></li>
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</ul>
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<h2>Classes</h2>
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<ul class="nowrap">
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<li><a href="../classes/AIObject.html">AIObject</a></li>
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<li><a href="../classes/CameraInfo.html">CameraInfo</a></li>
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<li><a href="../classes/Color.html">Color</a></li>
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<li><a href="../classes/InventoryObject.html">InventoryObject</a></li>
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<li><a href="../classes/ItemInfo.html">ItemInfo</a></li>
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<li><a href="../classes/Level.html">Level</a></li>
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<li><a href="../classes/MeshInfo.html">MeshInfo</a></li>
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<li><a href="../classes/Mirror.html">Mirror</a></li>
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<li><a href="../classes/Position.html">Position</a></li>
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<li><a href="../classes/Rotation.html">Rotation</a></li>
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<li><a href="../classes/SinkInfo.html">SinkInfo</a></li>
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<li><a href="../classes/SkyLayer.html">SkyLayer</a></li>
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<li><a href="../classes/SoundSourceInfo.html">SoundSourceInfo</a></li>
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<li><a href="../classes/InvItem.html">InvItem</a></li>
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<li><strong>ObjID</strong></li>
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</ul>
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<h2>Modules</h2>
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<ul class="nowrap">
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<li><a href="../modules/gameflow.html">gameflow</a></li>
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<li><a href="../modules/gamelogic.html">gamelogic</a></li>
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</ul>
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</div>
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<div id="content">
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<h1>Class <code>ObjID</code></h1>
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<p>Constants for object IDs.</p>
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<p>
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</p>
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<h2><a href="#ObjID_constants">ObjID constants </a></h2>
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<table class="function_list">
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<tr>
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<td class="name" ><a href="#ObjID.CONSTANT_STRING_HERE">ObjID.CONSTANT_STRING_HERE</a></td>
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<td class="summary">Table of constants.</td>
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</tr>
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</table>
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<br/>
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<br/>
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<h2 class="section-header has-description"><a name="ObjID_constants"></a>ObjID constants </h2>
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<div class="section-description">
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<p>The following constants are inside ObjID.</p>
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<pre><code>LARA
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LARA_EXTRA_ANIMS
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PISTOLS_ANIM
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UZI_ANIM
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SHOTGUN_ANIM
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REVOLVER_ANIM
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CROSSBOW_ANIM
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HK_ANIM
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GRENADE_ANIM
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ROCKET_ANIM
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HARPOON_ANIM
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LARA_FLARE_ANIM
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LARA_SKIN
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LARA_SKIN_JOINTS
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LARA_SCREAM
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LARA_CROSSBOW_LASER
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LARA_REVOLVER_LASER
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LARA_HOLSTERS
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LARA_HOLSTERS_PISTOLS
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LARA_HOLSTERS_UZIS
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LARA_HOLSTERS_REVOLVER
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LARA_SPEECH_HEAD1
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LARA_SPEECH_HEAD2
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LARA_SPEECH_HEAD3
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LARA_SPEECH_HEAD4
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ACTOR1_SPEECH_HEAD1
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ACTOR1_SPEECH_HEAD2
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ACTOR2_SPEECH_HEAD1
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ACTOR2_SPEECH_HEAD2
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LARA_EXTRA_MESH1
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LARA_EXTRA_MESH2
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LARA_EXTRA_MESH3
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LARA_WATER_MESH
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LARA_PETROL_MESH
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LARA_DIRT_MESH
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LARA_CROWBAR_ANIM
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LARA_TORCH_ANIM
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LARA_HAIR
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SNOWMOBILE_LARA_ANIMS
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SNOWMOBILE
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QUAD_LARA_ANIMS
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QUAD
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SPEEDBOAT_LARA_ANIMS
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SPEEDBOAT
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KAYAK_LARA_ANIMS
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KAYAK
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UPV_LARA_ANIMS
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UPV
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MINECART_LARA_ANIMS
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MINECART
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JEEP_LARA_ANIMS
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JEEP
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MOTORBIKE_LARA_ANIMS
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MOTORBIKE
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RUBBER_BOAT_LARA_ANIMS
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RUBBER_BOAT
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BIGGUN_ANIMS
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BIGGUN
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VEHICLE_SMASHABLE_FLOOR
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VEHICLE_SMASHABLE_WALL
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WOLF
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BEAR
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APE
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SMALL_SPIDER
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BIG_SPIDER
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CROW
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TIGER
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EAGLE
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RAPTOR
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TYRANNOSAUR
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COBRA
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MONKEY
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WHALE
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SMALL_DINOSAUR
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FISH_EMITTER
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RAT
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BIG_RAT
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CROCODILE
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BAT
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SPHINX
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WILD_BOAR
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HARPY
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BIG_SCORPION
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SMALL_SCORPION
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BABOON_NORMAL
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BABOON_INV
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BABOON_SILENT
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LITTLE_BEETLE
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LOCUSTS
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SHARK
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HUSKIE
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DOG
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BATS_EMITTER
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RATS_EMITTER
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SPIDERS_EMITTER
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LION
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DOBERMAN
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HAMMERHEAD
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CROCODILE_GOD
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LOCUSTS_EMITTER
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SCUBA_HARPOON
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SCUBA_DIVER
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GOON_SILENCER1
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GOON_SILENCER2
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GOON_SILENCER3
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BARRACUDA
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WORKER_SHOTGUN
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WORKER_MACHINEGUN
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WORKER_DUAL_REVOLVER
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WORKER_FLAMETHROWER
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MONK1
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MONK2
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KNIFETHROWER
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KNIFETHROWER_KNIFE
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MERCENARY_UZI
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MERCENARY_AUTOPISTOLS1
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MERCENARY_AUTOPISTOLS2
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SNOWMOBILE_GUN
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SNOWMOBILE_DRIVER
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FLAMETHROWER_BADDY
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TRIBESMAN_WITH_AX
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TRIBESMAN_WITH_DARTS
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MP_WITH_STICK
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MP_WITH_GUN
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BADDY1
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BADDY2
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SAS_CAIRO
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SAS_DYING
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SAS_CAPTAIN
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SAS_DRAG_BLOKE
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GUIDE
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VON_CROY
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TROOPS
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SAS
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SWAT
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SWAT_PLUS
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GUARD1
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GUARD_LASER
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LARSON
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PIERRE
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MAFIA
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MAFIA2
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GUARD2
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GUARD3
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GLADIATOR
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HITMAN
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SNIPER
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CHEF
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WINGED_MUMMY
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CENTAUR_MUTANT
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LARA_DOPPELGANGER
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NATLA
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MUTANT
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GIANT_MUTANT
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PROJ_NATLA
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PROJ_SHARD
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PROJ_BOMB
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YETI
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BIRDMONSTER
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MARCO_BARTOLI
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DRAGON_FRONT
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DRAGON_BACK
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DRAGON_BONE_FRONT
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DRAGON_BONE_BACK
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SPHERE_OF_DOOM
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SPHERE_OF_DOOM2
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SPHERE_OF_DOOM3
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CIVVIE
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SPEAR_GUARDIAN
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SPEAR_GUARDIAN_STATUE
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SWORD_GUARDIAN
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SWORD_GUARDIAN_STATUE
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SHIVA
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SHIVA_STATUE
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TRIBEBOSS
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CIVVY
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MUTANT2
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LIZARD
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TONY_BOSS
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TONY_BOSS_FLAME
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PUNA_BOSS
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SOPHIA_LEE_BOSS
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LASER_BOLT
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SKELETON
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MUMMY
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ENEMY_JEEP
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HORSE
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HORSEMAN
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DEMIGOD1
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DEMIGOD2
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DEMIGOD3
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SETHA
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KNIGHT_TEMPLAR
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AHMET
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BIG_BEETLE
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JEAN_YVES
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WRAITH1
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WRAITH2
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WRAITH3
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WRAITH4
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LARA_DOUBLE
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COMPY
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HYDRA
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LASERHEAD
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SCIENTIST
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MERCENARY
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WILLOWISP
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INVISIBLE_GHOST
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REAPER
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BROWN_BEAST
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ATTACK_SUB
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IMP
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IMP_ROCK
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GUNSHIP
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AUTOGUN
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ROMAN_GOD1
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ROMAN_GOD2
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LAGOON_WITCH
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BOSS_SHIELD
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BOSS_EXPLOSION_SHOCKWAVE
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BOSS_EXPLOSION_RING
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SPRINGBOARD
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ROLLING_SPINDLE
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DISK_SHOOTER
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DISK
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WALL_MOUNTED_BLADE
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STATUE_WITH_BLADE
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COG
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SPIKEBALL
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FLOOR_4BLADES
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CEILING_4BLADES
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CATWALK_BLADE
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SETH_BLADE
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PLINTH_BLADE
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SLICER_DICER
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BIRD_BLADE
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CHAIN
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PLOUGH
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STARGATE
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SPIKY_FLOOR
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SPIKY_WALL
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SPIKY_CEILING
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TEETH_SPIKES
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JOBY_SPIKES
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SENTRY_GUN
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MAPPER
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MOVING_BLADE
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ELEMENT_PUZZLE
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LIGHTING_CONDUCTOR
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HAMMER
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OBELISK
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WHEEL_OF_FORTUNE
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GAME_PIECE1
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GAME_PIECE2
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GAME_PIECE3
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RAISING_COG
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MINE
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SCALES
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ROME_HAMMER
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FLAME
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FLAME_EMITTER
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FLAME_EMITTER2
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FLAME_EMITTER3
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BURNING_ROOTS
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ROPE
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FIREROPE
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POLEROPE
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ELECTRICAL_CABLES
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BURNING_FLOOR
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DARTS
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DART_EMITTER
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HOMING_DART_EMITTER
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FALLING_CEILING
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FALLING_BLOCK
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FALLING_BLOCK2
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CRUMBLING_FLOOR
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TRAPDOOR1
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TRAPDOOR2
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TRAPDOOR3
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FLOOR_TRAPDOOR1
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FLOOR_TRAPDOOR2
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CEILING_TRAPDOOR1
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CEILING_TRAPDOOR2
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SCALING_TRAPDOOR
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ROLLINGBALL
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ROLLINGBARREL
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PROPELLER_H
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PROPELLER_V
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ONEBLOCK_PLATFORM
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TWOBLOCK_PLATFORM
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RAISING_BLOCK1
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RAISING_BLOCK2
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RAISING_BLOCK3
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RAISING_BLOCK4
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PUSHABLE_OBJECT1
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PUSHABLE_OBJECT2
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PUSHABLE_OBJECT3
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PUSHABLE_OBJECT4
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PUSHABLE_OBJECT5
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PUSHABLE_OBJECT6
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PUSHABLE_OBJECT7
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PUSHABLE_OBJECT8
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PUSHABLE_OBJECT9
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PUSHABLE_OBJECT10
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WRECKING_BALL
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ZIPLINE_HANDLE
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TORPEDO
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CHAFF
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ELECTRIC_FENCE
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LIFT
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TIGHT_ROPE
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PARALLEL_BARS
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XRAY_CONTROLLER
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PORTAL
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GEN_SLOT1
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GEN_SLOT2
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GEN_SLOT3
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GEN_SLOT4
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SEARCH_OBJECT1
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SEARCH_OBJECT2
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SEARCH_OBJECT3
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SEARCH_OBJECT4
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SARCOPHAGUS
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ENEMY_PIECE
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EXPANDING_PLATFORM
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SQUISHY_BLOCK1
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SQUISHY_BLOCK2
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TRIPWIRE
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MINE_DETECTOR
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MAP
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SECRET_MAP
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SETH_DOOR
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HORUS_STATUE
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STATUE_PLINTH
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CLASSIC_ROLLING_BALL
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BIG_ROLLING_BALL
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PUSHABLE_OBJECT_CLIMBABLE1
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PUSHABLE_OBJECT_CLIMBABLE2
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PUSHABLE_OBJECT_CLIMBABLE3
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PUSHABLE_OBJECT_CLIMBABLE4
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PUSHABLE_OBJECT_CLIMBABLE5
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PUSHABLE_OBJECT_CLIMBABLE6
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PUSHABLE_OBJECT_CLIMBABLE7
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PUSHABLE_OBJECT_CLIMBABLE8
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PUSHABLE_OBJECT_CLIMBABLE9
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PUSHABLE_OBJECT_CLIMBABLE10
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TRAIN
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EXPLOSION
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PUZZLE_ITEM1
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PUZZLE_ITEM2
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PUZZLE_ITEM3
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PUZZLE_ITEM4
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PUZZLE_ITEM5
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PUZZLE_ITEM6
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PUZZLE_ITEM7
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PUZZLE_ITEM8
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PUZZLE_ITEM9
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PUZZLE_ITEM10
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PUZZLE_ITEM11
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PUZZLE_ITEM12
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PUZZLE_ITEM13
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PUZZLE_ITEM14
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PUZZLE_ITEM15
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PUZZLE_ITEM16
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PUZZLE_ITEM1_COMBO1
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PUZZLE_ITEM1_COMBO2
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PUZZLE_ITEM2_COMBO1
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PUZZLE_ITEM2_COMBO2
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PUZZLE_ITEM3_COMBO1
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PUZZLE_ITEM3_COMBO2
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PUZZLE_ITEM4_COMBO1
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PUZZLE_ITEM4_COMBO2
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||
|
PUZZLE_ITEM5_COMBO1
|
||
|
PUZZLE_ITEM5_COMBO2
|
||
|
PUZZLE_ITEM6_COMBO1
|
||
|
PUZZLE_ITEM6_COMBO2
|
||
|
PUZZLE_ITEM7_COMBO1
|
||
|
PUZZLE_ITEM7_COMBO2
|
||
|
PUZZLE_ITEM8_COMBO1
|
||
|
PUZZLE_ITEM8_COMBO2
|
||
|
PUZZLE_ITEM9_COMBO1
|
||
|
PUZZLE_ITEM9_COMBO2
|
||
|
PUZZLE_ITEM10_COMBO1
|
||
|
PUZZLE_ITEM10_COMBO2
|
||
|
PUZZLE_ITEM11_COMBO1
|
||
|
PUZZLE_ITEM11_COMBO2
|
||
|
PUZZLE_ITEM12_COMBO1
|
||
|
PUZZLE_ITEM12_COMBO2
|
||
|
PUZZLE_ITEM13_COMBO1
|
||
|
PUZZLE_ITEM13_COMBO2
|
||
|
PUZZLE_ITEM14_COMBO1
|
||
|
PUZZLE_ITEM14_COMBO2
|
||
|
PUZZLE_ITEM15_COMBO1
|
||
|
PUZZLE_ITEM15_COMBO2
|
||
|
PUZZLE_ITEM16_COMBO1
|
||
|
PUZZLE_ITEM16_COMBO2
|
||
|
KEY_ITEM1
|
||
|
KEY_ITEM2
|
||
|
KEY_ITEM3
|
||
|
KEY_ITEM4
|
||
|
KEY_ITEM5
|
||
|
KEY_ITEM6
|
||
|
KEY_ITEM7
|
||
|
KEY_ITEM8
|
||
|
KEY_ITEM9
|
||
|
KEY_ITEM10
|
||
|
KEY_ITEM11
|
||
|
KEY_ITEM12
|
||
|
KEY_ITEM13
|
||
|
KEY_ITEM14
|
||
|
KEY_ITEM15
|
||
|
KEY_ITEM16
|
||
|
KEY_ITEM1_COMBO1
|
||
|
KEY_ITEM1_COMBO2
|
||
|
KEY_ITEM2_COMBO1
|
||
|
KEY_ITEM2_COMBO2
|
||
|
KEY_ITEM3_COMBO1
|
||
|
KEY_ITEM3_COMBO2
|
||
|
KEY_ITEM4_COMBO1
|
||
|
KEY_ITEM4_COMBO2
|
||
|
KEY_ITEM5_COMBO1
|
||
|
KEY_ITEM5_COMBO2
|
||
|
KEY_ITEM6_COMBO1
|
||
|
KEY_ITEM6_COMBO2
|
||
|
KEY_ITEM7_COMBO1
|
||
|
KEY_ITEM7_COMBO2
|
||
|
KEY_ITEM8_COMBO1
|
||
|
KEY_ITEM8_COMBO2
|
||
|
KEY_ITEM9_COMBO1
|
||
|
KEY_ITEM9_COMBO2
|
||
|
KEY_ITEM10_COMBO1
|
||
|
KEY_ITEM10_COMBO2
|
||
|
KEY_ITEM11_COMBO1
|
||
|
KEY_ITEM11_COMBO2
|
||
|
KEY_ITEM12_COMBO1
|
||
|
KEY_ITEM12_COMBO2
|
||
|
KEY_ITEM13_COMBO1
|
||
|
KEY_ITEM13_COMBO2
|
||
|
KEY_ITEM14_COMBO1
|
||
|
KEY_ITEM14_COMBO2
|
||
|
KEY_ITEM15_COMBO1
|
||
|
KEY_ITEM15_COMBO2
|
||
|
KEY_ITEM16_COMBO1
|
||
|
KEY_ITEM16_COMBO2
|
||
|
PICKUP_ITEM1
|
||
|
PICKUP_ITEM2
|
||
|
PICKUP_ITEM3
|
||
|
PICKUP_ITEM4
|
||
|
PICKUP_ITEM5
|
||
|
PICKUP_ITEM6
|
||
|
PICKUP_ITEM7
|
||
|
PICKUP_ITEM8
|
||
|
PICKUP_ITEM9
|
||
|
PICKUP_ITEM10
|
||
|
PICKUP_ITEM11
|
||
|
PICKUP_ITEM12
|
||
|
PICKUP_ITEM13
|
||
|
PICKUP_ITEM14
|
||
|
PICKUP_ITEM15
|
||
|
PICKUP_ITEM16
|
||
|
PICKUP_ITEM1_COMBO1
|
||
|
PICKUP_ITEM1_COMBO2
|
||
|
PICKUP_ITEM2_COMBO1
|
||
|
PICKUP_ITEM2_COMBO2
|
||
|
PICKUP_ITEM3_COMBO1
|
||
|
PICKUP_ITEM3_COMBO2
|
||
|
PICKUP_ITEM4_COMBO1
|
||
|
PICKUP_ITEM4_COMBO2
|
||
|
PICKUP_ITEM5_COMBO1
|
||
|
PICKUP_ITEM5_COMBO2
|
||
|
PICKUP_ITEM6_COMBO1
|
||
|
PICKUP_ITEM6_COMBO2
|
||
|
PICKUP_ITEM7_COMBO1
|
||
|
PICKUP_ITEM7_COMBO2
|
||
|
PICKUP_ITEM8_COMBO1
|
||
|
PICKUP_ITEM8_COMBO2
|
||
|
PICKUP_ITEM9_COMBO1
|
||
|
PICKUP_ITEM9_COMBO2
|
||
|
PICKUP_ITEM10_COMBO1
|
||
|
PICKUP_ITEM10_COMBO2
|
||
|
PICKUP_ITEM11_COMBO1
|
||
|
PICKUP_ITEM11_COMBO2
|
||
|
PICKUP_ITEM12_COMBO1
|
||
|
PICKUP_ITEM12_COMBO2
|
||
|
PICKUP_ITEM13_COMBO1
|
||
|
PICKUP_ITEM13_COMBO2
|
||
|
PICKUP_ITEM14_COMBO1
|
||
|
PICKUP_ITEM14_COMBO2
|
||
|
PICKUP_ITEM15_COMBO1
|
||
|
PICKUP_ITEM15_COMBO2
|
||
|
PICKUP_ITEM16_COMBO1
|
||
|
PICKUP_ITEM16_COMBO2
|
||
|
EXAMINE1
|
||
|
EXAMINE2
|
||
|
EXAMINE3
|
||
|
EXAMINE4
|
||
|
EXAMINE5
|
||
|
EXAMINE6
|
||
|
EXAMINE7
|
||
|
EXAMINE8
|
||
|
EXAMINE1_COMBO1
|
||
|
EXAMINE1_COMBO2
|
||
|
EXAMINE2_COMBO1
|
||
|
EXAMINE2_COMBO2
|
||
|
EXAMINE3_COMBO1
|
||
|
EXAMINE3_COMBO2
|
||
|
EXAMINE4_COMBO1
|
||
|
EXAMINE4_COMBO2
|
||
|
EXAMINE5_COMBO1
|
||
|
EXAMINE5_COMBO2
|
||
|
EXAMINE6_COMBO1
|
||
|
EXAMINE6_COMBO2
|
||
|
EXAMINE7_COMBO1
|
||
|
EXAMINE7_COMBO2
|
||
|
EXAMINE8_COMBO1
|
||
|
EXAMINE8_COMBO2
|
||
|
PUZZLE_HOLE1
|
||
|
PUZZLE_HOLE2
|
||
|
PUZZLE_HOLE3
|
||
|
PUZZLE_HOLE4
|
||
|
PUZZLE_HOLE5
|
||
|
PUZZLE_HOLE6
|
||
|
PUZZLE_HOLE7
|
||
|
PUZZLE_HOLE8
|
||
|
PUZZLE_HOLE9
|
||
|
PUZZLE_HOLE10
|
||
|
PUZZLE_HOLE11
|
||
|
PUZZLE_HOLE12
|
||
|
PUZZLE_HOLE13
|
||
|
PUZZLE_HOLE14
|
||
|
PUZZLE_HOLE15
|
||
|
PUZZLE_HOLE16
|
||
|
PUZZLE_DONE1
|
||
|
PUZZLE_DONE2
|
||
|
PUZZLE_DONE3
|
||
|
PUZZLE_DONE4
|
||
|
PUZZLE_DONE5
|
||
|
PUZZLE_DONE6
|
||
|
PUZZLE_DONE7
|
||
|
PUZZLE_DONE8
|
||
|
PUZZLE_DONE9
|
||
|
PUZZLE_DONE10
|
||
|
PUZZLE_DONE11
|
||
|
PUZZLE_DONE12
|
||
|
PUZZLE_DONE13
|
||
|
PUZZLE_DONE14
|
||
|
PUZZLE_DONE15
|
||
|
PUZZLE_DONE16
|
||
|
KEY_HOLE1
|
||
|
KEY_HOLE2
|
||
|
KEY_HOLE3
|
||
|
KEY_HOLE4
|
||
|
KEY_HOLE5
|
||
|
KEY_HOLE6
|
||
|
KEY_HOLE7
|
||
|
KEY_HOLE8
|
||
|
KEY_HOLE9
|
||
|
KEY_HOLE10
|
||
|
KEY_HOLE11
|
||
|
KEY_HOLE12
|
||
|
KEY_HOLE13
|
||
|
KEY_HOLE14
|
||
|
KEY_HOLE15
|
||
|
KEY_HOLE16
|
||
|
WATERSKIN1_EMPTY
|
||
|
WATERSKIN1_1
|
||
|
WATERSKIN1_2
|
||
|
WATERSKIN1_3
|
||
|
WATERSKIN2_EMPTY
|
||
|
WATERSKIN2_1
|
||
|
WATERSKIN2_2
|
||
|
WATERSKIN2_3
|
||
|
WATERSKIN2_4
|
||
|
WATERSKIN2_5
|
||
|
HAMMER_ITEM
|
||
|
CROWBAR_ITEM
|
||
|
BURNING_TORCH_ITEM
|
||
|
CLOCKWORK_BEETLE
|
||
|
CLOCKWORK_BEETLE_COMBO1
|
||
|
CLOCKWORK_BEETLE_COMBO2
|
||
|
SWITCH_TYPE1
|
||
|
SWITCH_TYPE2
|
||
|
SWITCH_TYPE3
|
||
|
SWITCH_TYPE4
|
||
|
SWITCH_TYPE5
|
||
|
SWITCH_TYPE6
|
||
|
SWITCH_TYPE7
|
||
|
SWITCH_TYPE8
|
||
|
SWITCH_TYPE9
|
||
|
SWITCH_TYPE10
|
||
|
SWITCH_TYPE11
|
||
|
SWITCH_TYPE12
|
||
|
SWITCH_TYPE13
|
||
|
SWITCH_TYPE14
|
||
|
SWITCH_TYPE15
|
||
|
SWITCH_TYPE16
|
||
|
SHOOT_SWITCH1
|
||
|
SHOOT_SWITCH2
|
||
|
SHOOT_SWITCH3
|
||
|
SHOOT_SWITCH4
|
||
|
AIRLOCK_SWITCH
|
||
|
UNDERWATER_SWITCH1
|
||
|
UNDERWATER_SWITCH2
|
||
|
UNDERWATER_SWITCH3
|
||
|
UNDERWATER_SWITCH4
|
||
|
TURN_SWITCH
|
||
|
COG_SWITCH
|
||
|
LEVER_SWITCH
|
||
|
JUMP_SWITCH
|
||
|
CROWBAR_SWITCH
|
||
|
PULLEY
|
||
|
CROWDOVE_SWITCH
|
||
|
DOOR_TYPE1
|
||
|
DOOR_TYPE2
|
||
|
DOOR_TYPE3
|
||
|
DOOR_TYPE4
|
||
|
DOOR_TYPE5
|
||
|
DOOR_TYPE6
|
||
|
DOOR_TYPE7
|
||
|
DOOR_TYPE8
|
||
|
DOOR_TYPE9
|
||
|
DOOR_TYPE10
|
||
|
DOOR_TYPE11
|
||
|
DOOR_TYPE12
|
||
|
DOOR_TYPE13
|
||
|
DOOR_TYPE14
|
||
|
DOOR_TYPE15
|
||
|
DOOR_TYPE16
|
||
|
DOOR_TYPE17
|
||
|
DOOR_TYPE18
|
||
|
DOOR_TYPE19
|
||
|
DOOR_TYPE20
|
||
|
DOOR_TYPE21
|
||
|
DOOR_TYPE22
|
||
|
DOOR_TYPE23
|
||
|
DOOR_TYPE24
|
||
|
CLOSED_DOOR1
|
||
|
CLOSED_DOOR2
|
||
|
CLOSED_DOOR3
|
||
|
CLOSED_DOOR4
|
||
|
CLOSED_DOOR5
|
||
|
CLOSED_DOOR6
|
||
|
LIFT_DOORS1
|
||
|
LIFT_DOORS2
|
||
|
PUSHPULL_DOOR1
|
||
|
PUSHPULL_DOOR2
|
||
|
PUSHPULL_DOOR3
|
||
|
PUSHPULL_DOOR4
|
||
|
KICK_DOOR1
|
||
|
KICK_DOOR2
|
||
|
KICK_DOOR3
|
||
|
KICK_DOOR4
|
||
|
UNDERWATER_DOOR1
|
||
|
UNDERWATER_DOOR2
|
||
|
UNDERWATER_DOOR3
|
||
|
UNDERWATER_DOOR4
|
||
|
DOUBLE_DOORS1
|
||
|
DOUBLE_DOORS2
|
||
|
DOUBLE_DOORS3
|
||
|
DOUBLE_DOORS4
|
||
|
SEQUENCE_DOOR1
|
||
|
SEQUENCE_SWITCH1
|
||
|
SEQUENCE_SWITCH2
|
||
|
SEQUENCE_SWITCH3
|
||
|
STEEL_DOOR
|
||
|
GOD_HEAD
|
||
|
PISTOLS_ITEM
|
||
|
PISTOLS_AMMO_ITEM
|
||
|
UZI_ITEM
|
||
|
UZI_AMMO_ITEM
|
||
|
SHOTGUN_ITEM
|
||
|
SHOTGUN_AMMO1_ITEM
|
||
|
SHOTGUN_AMMO2_ITEM
|
||
|
REVOLVER_ITEM
|
||
|
REVOLVER_AMMO_ITEM
|
||
|
CROSSBOW_ITEM
|
||
|
CROSSBOW_AMMO1_ITEM
|
||
|
CROSSBOW_AMMO2_ITEM
|
||
|
CROSSBOW_AMMO3_ITEM
|
||
|
CROSSBOW_BOLT
|
||
|
HK_ITEM
|
||
|
HK_AMMO_ITEM
|
||
|
GRENADE_GUN_ITEM
|
||
|
GRENADE_AMMO1_ITEM
|
||
|
GRENADE_AMMO2_ITEM
|
||
|
GRENADE_AMMO3_ITEM
|
||
|
GRENADE
|
||
|
ROCKET_LAUNCHER_ITEM
|
||
|
ROCKET_LAUNCHER_AMMO_ITEM
|
||
|
ROCKET
|
||
|
HARPOON_ITEM
|
||
|
HARPOON_AMMO_ITEM
|
||
|
HARPOON
|
||
|
GOLDROSE_ITEM
|
||
|
BIGMEDI_ITEM
|
||
|
SMALLMEDI_ITEM
|
||
|
LASERSIGHT_ITEM
|
||
|
BINOCULARS_ITEM
|
||
|
SILENCER_ITEM
|
||
|
FLARE_ITEM
|
||
|
FLARE_INV_ITEM
|
||
|
COMPASS_ITEM
|
||
|
DIARY_ITEM
|
||
|
TIMEX_ITEM
|
||
|
MEMCARD_LOAD_INV_ITEM
|
||
|
MEMCARD_SAVE_INV_ITEM
|
||
|
PC_LOAD_INV_ITEM
|
||
|
PC_LOAD_SAVE_ITEM
|
||
|
OPEN_DIARY_ITEM
|
||
|
INVENTORY_PASSPORT
|
||
|
INVENTORY_SUNGLASSES
|
||
|
INVENTORY_KEYS
|
||
|
INVENTORY_HEADPHONES
|
||
|
INVENTORY_POLAROID
|
||
|
SMOKE_EMITTER_WHITE
|
||
|
SMOKE_EMITTER_BLACK
|
||
|
SMOKE_EMITTER
|
||
|
LOCUST_EMITTER
|
||
|
EARTHQUAKE
|
||
|
BUBBLES
|
||
|
WATERFALLMIST
|
||
|
GUNSHELL
|
||
|
SHOTGUNSHELL
|
||
|
GUN_FLASH
|
||
|
GUN_FLASH2
|
||
|
COLOR_LIGHT
|
||
|
BLINKING_LIGHT
|
||
|
PULSE_LIGHT
|
||
|
STROBE_LIGHT
|
||
|
ELECTRICAL_LIGHT
|
||
|
LENS_FLARE
|
||
|
ENERGY_BUBBLES
|
||
|
PLANET_EFFECT
|
||
|
BUTTERFLY
|
||
|
AI_GUARD
|
||
|
AI_AMBUSH
|
||
|
AI_PATROL1
|
||
|
AI_MODIFY
|
||
|
AI_FOLLOW
|
||
|
AI_PATROL2
|
||
|
AI_X1
|
||
|
AI_X2
|
||
|
LARA_START_POS
|
||
|
TELEPORTER
|
||
|
LIFT_TELEPORTER
|
||
|
LASERS
|
||
|
STEAM_LASERS
|
||
|
FLOOR_LASERS
|
||
|
KILL_ALL_TRIGGERS
|
||
|
TRIGGER_TRIGGERER
|
||
|
HIGH_OBJECT1
|
||
|
HIGH_OBJECT2
|
||
|
SMASH_OBJECT1
|
||
|
SMASH_OBJECT2
|
||
|
SMASH_OBJECT3
|
||
|
SMASH_OBJECT4
|
||
|
SMASH_OBJECT5
|
||
|
SMASH_OBJECT6
|
||
|
SMASH_OBJECT7
|
||
|
SMASH_OBJECT8
|
||
|
SMASH_OBJECT9
|
||
|
SMASH_OBJECT10
|
||
|
SMASH_OBJECT11
|
||
|
SMASH_OBJECT12
|
||
|
SMASH_OBJECT13
|
||
|
SMASH_OBJECT14
|
||
|
SMASH_OBJECT15
|
||
|
SMASH_OBJECT16
|
||
|
BODY_PART
|
||
|
CAMERA_TARGET
|
||
|
WATERFALL1
|
||
|
WATERFALL2
|
||
|
WATERFALL3
|
||
|
WATERFALL4
|
||
|
WATERFALL5
|
||
|
WATERFALL6
|
||
|
WATERFALLSS1
|
||
|
WATERFALLSS2
|
||
|
FISHTANK
|
||
|
BACON_REFERENCE
|
||
|
MESHSWAP1
|
||
|
MESHSWAP2
|
||
|
MESHSWAP3
|
||
|
MESHSWAP4
|
||
|
MESHSWAP5
|
||
|
MESHSWAP6
|
||
|
MESHSWAP7
|
||
|
MESHSWAP8
|
||
|
MESHSWAP9
|
||
|
MESHSWAP10
|
||
|
MESHSWAP_BADDY1
|
||
|
MESHSWAP_BADDY2
|
||
|
MESHSWAP_MAFIA2
|
||
|
MESHSWAP_IMP
|
||
|
MESHSWAP_HITMAN
|
||
|
MESHSWAP_ROMAN_GOD1
|
||
|
MESHSWAP_ROMAN_GOD2
|
||
|
ANIMATING1
|
||
|
ANIMATING2
|
||
|
ANIMATING3
|
||
|
ANIMATING4
|
||
|
ANIMATING5
|
||
|
ANIMATING6
|
||
|
ANIMATING7
|
||
|
ANIMATING8
|
||
|
ANIMATING9
|
||
|
ANIMATING10
|
||
|
ANIMATING11
|
||
|
ANIMATING12
|
||
|
ANIMATING13
|
||
|
ANIMATING14
|
||
|
ANIMATING15
|
||
|
ANIMATING16
|
||
|
ANIMATING17
|
||
|
ANIMATING18
|
||
|
ANIMATING19
|
||
|
ANIMATING20
|
||
|
ANIMATING21
|
||
|
ANIMATING22
|
||
|
ANIMATING23
|
||
|
ANIMATING24
|
||
|
ANIMATING25
|
||
|
ANIMATING26
|
||
|
ANIMATING27
|
||
|
ANIMATING28
|
||
|
ANIMATING29
|
||
|
ANIMATING30
|
||
|
ANIMATING31
|
||
|
ANIMATING32
|
||
|
ANIMATING33
|
||
|
ANIMATING34
|
||
|
ANIMATING35
|
||
|
ANIMATING36
|
||
|
ANIMATING37
|
||
|
ANIMATING38
|
||
|
ANIMATING39
|
||
|
ANIMATING40
|
||
|
ANIMATING41
|
||
|
ANIMATING42
|
||
|
ANIMATING43
|
||
|
ANIMATING44
|
||
|
ANIMATING45
|
||
|
ANIMATING46
|
||
|
ANIMATING47
|
||
|
ANIMATING48
|
||
|
ANIMATING49
|
||
|
ANIMATING50
|
||
|
ANIMATING51
|
||
|
ANIMATING52
|
||
|
ANIMATING53
|
||
|
ANIMATING54
|
||
|
ANIMATING55
|
||
|
ANIMATING56
|
||
|
ANIMATING57
|
||
|
ANIMATING58
|
||
|
ANIMATING59
|
||
|
ANIMATING60
|
||
|
ANIMATING61
|
||
|
ANIMATING62
|
||
|
ANIMATING63
|
||
|
ANIMATING64
|
||
|
ANIMATING65
|
||
|
ANIMATING66
|
||
|
ANIMATING67
|
||
|
ANIMATING68
|
||
|
ANIMATING69
|
||
|
ANIMATING70
|
||
|
ANIMATING71
|
||
|
ANIMATING72
|
||
|
ANIMATING73
|
||
|
ANIMATING74
|
||
|
ANIMATING75
|
||
|
ANIMATING76
|
||
|
ANIMATING77
|
||
|
ANIMATING78
|
||
|
ANIMATING79
|
||
|
ANIMATING80
|
||
|
ANIMATING81
|
||
|
ANIMATING82
|
||
|
ANIMATING83
|
||
|
ANIMATING84
|
||
|
ANIMATING85
|
||
|
ANIMATING86
|
||
|
ANIMATING87
|
||
|
ANIMATING88
|
||
|
ANIMATING89
|
||
|
ANIMATING90
|
||
|
ANIMATING91
|
||
|
ANIMATING92
|
||
|
ANIMATING93
|
||
|
ANIMATING94
|
||
|
ANIMATING95
|
||
|
ANIMATING96
|
||
|
ANIMATING97
|
||
|
ANIMATING98
|
||
|
ANIMATING99
|
||
|
ANIMATING100
|
||
|
ANIMATING101
|
||
|
ANIMATING102
|
||
|
ANIMATING103
|
||
|
ANIMATING104
|
||
|
ANIMATING105
|
||
|
ANIMATING106
|
||
|
ANIMATING107
|
||
|
ANIMATING108
|
||
|
ANIMATING109
|
||
|
ANIMATING110
|
||
|
ANIMATING111
|
||
|
ANIMATING112
|
||
|
ANIMATING113
|
||
|
ANIMATING114
|
||
|
ANIMATING115
|
||
|
ANIMATING116
|
||
|
ANIMATING117
|
||
|
ANIMATING118
|
||
|
ANIMATING119
|
||
|
ANIMATING120
|
||
|
ANIMATING121
|
||
|
ANIMATING122
|
||
|
ANIMATING123
|
||
|
ANIMATING124
|
||
|
ANIMATING125
|
||
|
ANIMATING126
|
||
|
ANIMATING127
|
||
|
ANIMATING128
|
||
|
LASERHEAD_BASE
|
||
|
LASERHEAD_TENTACLE
|
||
|
BRIDGE_FLAT
|
||
|
BRIDGE_TILT1
|
||
|
BRIDGE_TILT2
|
||
|
BRIDGE_TILT3
|
||
|
BRIDGE_TILT4
|
||
|
HORIZON
|
||
|
BINOCULAR_GRAPHICS
|
||
|
TARGET_GRAPHICS
|
||
|
SKY_GRAPHICS
|
||
|
DEFAULT_SPRITES
|
||
|
MISC_SPRITES
|
||
|
CUSTOM_SPRITES
|
||
|
FIRE_SPRITES
|
||
|
SMOKE_SPRITES
|
||
|
SPARK_SPRITE
|
||
|
DRIP_SPRITE
|
||
|
EXPLOSION_SPRITES
|
||
|
MOTOR_BOAT_FOAM_SPRITES
|
||
|
RUBBER_BOAT_WAVE_SPRITES
|
||
|
SKIDOO_SNOW_TRAIL_SPRITES
|
||
|
KAYAK_PADDLE_TRAIL_SPRITE
|
||
|
KAYAK_WAKE_SPRTIES
|
||
|
PANEL_BORDER
|
||
|
PANEL_MIDDLE
|
||
|
PANEL_CORNER
|
||
|
PANEL_DIAGONAL
|
||
|
PANEL_STRIP
|
||
|
PANEL_HALF_BORDER1
|
||
|
PANEL_HALF_BORDER2
|
||
|
PANEL_MIDDLE_CORNER
|
||
|
</code></pre>
|
||
|
|
||
|
|
||
|
</div>
|
||
|
<dl class="function">
|
||
|
<dt>
|
||
|
<a name = "ObjID.CONSTANT_STRING_HERE"></a>
|
||
|
<strong>ObjID.CONSTANT_STRING_HERE</strong>
|
||
|
</dt>
|
||
|
<dd>
|
||
|
Table of constants.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dd>
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
</div> <!-- id="content" -->
|
||
|
</div> <!-- id="main" -->
|
||
|
<div id="about">
|
||
|
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
|
||
|
<i style="float:right;">Last updated 2021-08-12 20:14:56 </i>
|
||
|
</div> <!-- id="about" -->
|
||
|
</div> <!-- id="container" -->
|
||
|
</body>
|
||
|
</html>
|