TombEngine/TR5Main/Game/memory/memory.h

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#pragma once
#include "pool.h"
#include "PoolAllocator.h"
#include <vector>
namespace T5M::Memory {
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using TGPool = Pool<BlockSize::Medium>;
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template<typename T> using vector = std::vector <T, PoolAllocator<T, TGPool>>;
}