2020-04-30 21:52:16 +02:00
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#pragma once
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2020-05-30 15:55:23 +02:00
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#include "phd_global.h"
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2020-04-30 21:52:16 +02:00
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2020-09-15 11:01:24 -03:00
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struct VectorInt2
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{
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int x;
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int y;
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};
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struct VectorInt3
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{
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int x;
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int y;
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int z;
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};
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2020-05-30 15:55:23 +02:00
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constexpr auto PI = 3.14159265358979323846f;
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constexpr auto RADIAN = 0.01745329252f;
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constexpr auto ONE_DEGREE = 182;
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constexpr auto PREDICTIVE_SCALE_FACTOR = 14;
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constexpr auto STEP_SIZE = 256;
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constexpr auto WALL_SIZE = 1024;
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constexpr auto STEPUP_HEIGHT = ((STEP_SIZE * 3) / 2);
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constexpr auto BAD_JUMP_CEILING = ((STEP_SIZE * 3) / 4);
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2020-04-30 21:52:16 +02:00
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2020-09-29 11:27:09 -03:00
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constexpr auto SQUARE = [](auto x) { return x * x; };
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constexpr auto CLICK = [](auto x) { return STEP_SIZE * x; };
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constexpr auto SECTOR = [](auto x) { return WALL_SIZE * x; };
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constexpr auto MESH_BITS = [](auto x) { return 1 << x; };
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2020-04-30 21:52:16 +02:00
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short ANGLE(float angle);
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2020-10-22 00:15:59 -03:00
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short FROM_RAD(float angle);
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2020-05-01 06:33:43 +02:00
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float TO_DEGREES(short angle);
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float TO_RAD(short angle);
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2020-04-30 21:52:16 +02:00
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2020-10-05 22:24:57 -03:00
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float phd_sin(short a);
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float phd_cos(short a);
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2020-04-30 21:52:16 +02:00
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const float lerp(float v0, float v1, float t);
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2020-08-16 16:01:24 +02:00
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const Vector3 getRandomVector();
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const Vector3 getRandomVectorInCone(const Vector3& direction,const float angleDegrees);
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2020-04-30 21:52:16 +02:00
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int mGetAngle(int x1, int y1, int x2, int y2);
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int phd_atan(int dz, int dx);
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void phd_GetVectorAngles(int x, int y, int z, short* angles);
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2020-07-25 18:02:35 +02:00
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void phd_RotBoundingBoxNoPersp(PHD_3DPOS* pos, BOUNDING_BOX* bounds, BOUNDING_BOX* tbounds);
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