TombEngine/TR5Main/Scripting/GameScriptAnimations.cpp

24 lines
859 B
C++
Raw Normal View History

2021-12-01 15:18:47 +03:00
#include "framework.h"
#include "GameScriptAnimations.h"
/***
New custom animations which Lara can perform.
@pregameclass Animations
@pragma nostrip
*/
void GameScriptAnimations::Register(sol::state* lua)
{
lua->new_usertype<GameScriptAnimations>("Animations",
"crawlExtraExits", &GameScriptAnimations::CrawlExtraExits,
"crawlExtraVaults", &GameScriptAnimations::CrawlExtraVaults,
"crawlFlexSubmerged", &GameScriptAnimations::CrawlFlexSubmerged,
"crawlFlexWaterPullUp", &GameScriptAnimations::CrawlFlexWaterPullUp,
"crawlStep", &GameScriptAnimations::CrawlStep,
"crouchRoll", &GameScriptAnimations::CrouchRoll,
"monkeyRoll", &GameScriptAnimations::MonkeyRoll,
"monkeyVault", &GameScriptAnimations::MonkeyVault,
"oscillateHanging", &GameScriptAnimations::OscillateHanging,
"swandiveRollRun", &GameScriptAnimations::SwandiveRollRun
);
}