TombEngine/TR5Main/Game/control/volume.h

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#pragma once
#include "room.h"
#include "setup.h"
#include "Renderer11.h"
2021-08-30 18:03:21 +03:00
namespace TEN::Control::Volumes
{
extern int CurrentCollidedVolume;
void TestVolumes(short roomNumber, BoundingOrientedBox bbox, TriggerVolumeActivators activatorType);
void TestVolumes(ITEM_INFO* item);
void TestVolumes(short roomNumber, MESH_INFO* mesh);
void TestVolumes(CAMERA_INFO* camera);
}