TombEngine/TR5Main/Specific/IO/ChunkReader.cpp

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#include "framework.h"
#include "ChunkReader.h"
inline int ChunkReader::readInt32() {
int value = 0;
m_stream->Read(reinterpret_cast<char*>(&value), 4);
return value;
}
inline short ChunkReader::readInt16() {
short value = 0;
m_stream->Read(reinterpret_cast<char*>(&value), 2);
return value;
}
inline ChunkReader::ChunkReader(int expectedMagicNumber, BaseStream* stream) {
m_isValid = false;
if (stream == NULL)
return;
m_stream = stream;
// Check the magic number
int magicNumber = readInt32();
if (magicNumber != expectedMagicNumber)
return;
// TODO: future use for compression
m_stream->Seek(4, SeekOrigin::CURRENT);
m_emptyChunk = new ChunkId(NULL, 0);
m_isValid = true;
}
inline ChunkReader::~ChunkReader() {
delete m_emptyChunk;
}
inline bool ChunkReader::IsValid() {
return m_isValid;
}
inline bool ChunkReader::ReadChunks(bool(*func)(ChunkId* parentChunkId, int maxSize, int arg), int arg) {
do {
ChunkId* chunkId = ChunkId::FromStream(m_stream);
if (chunkId->EqualsTo(m_emptyChunk)) // End reached
break;
// Read up to a 64 bit number for the chunk size
__int64 chunkSize = LEB128::ReadLong(m_stream);
// Try loading chunk content
bool chunkRecognized = false;
int startPos = m_stream->GetCurrentPosition();
chunkRecognized = func(chunkId, chunkSize, arg);
int readDataCount = m_stream->GetCurrentPosition() - startPos;
// Adjust _stream position if necessary
if (readDataCount != chunkSize)
m_stream->Seek(chunkSize - readDataCount, SeekOrigin::CURRENT);
} while (true);
return true;
}
inline bool ChunkReader::ReadChunks(std::function<bool(ChunkId*, long, int)> func, int arg) {
do {
ChunkId* chunkId = ChunkId::FromStream(m_stream);
if (chunkId->EqualsTo(m_emptyChunk)) // End reached
break;
// Read up to a 64 bit number for the chunk size
__int64 chunkSize = LEB128::ReadLong(m_stream);
// Try loading chunk content
bool chunkRecognized = false;
int startPos = m_stream->GetCurrentPosition();
chunkRecognized = func(chunkId, chunkSize, arg);
int readDataCount = m_stream->GetCurrentPosition() - startPos;
// Adjust _stream position if necessary
if (readDataCount != chunkSize)
m_stream->Seek(chunkSize - readDataCount, SeekOrigin::CURRENT);
} while (true);
return true;
}
inline char* ChunkReader::ReadChunkArrayOfBytes(__int64 length) {
char* value = (char*)malloc(length);
m_stream->Read(value, length);
return value;
}
inline bool ChunkReader::ReadChunkBool(__int64 length) {
return (LEB128::ReadByte(m_stream) != 0);
}
inline __int64 ChunkReader::ReadChunkLong(__int64 length) {
return LEB128::ReadLong(m_stream);
}
inline int ChunkReader::ReadChunkInt32(__int64 length) {
return LEB128::ReadInt32(m_stream);
}
inline unsigned int ChunkReader::ReadChunkUInt32(__int64 length) {
return LEB128::ReadUInt32(m_stream);
}
inline short ChunkReader::ReadChunkInt16(__int64 length) {
return LEB128::ReadInt16(m_stream);
}
inline unsigned short ChunkReader::ReadChunkUInt16(__int64 length) {
return LEB128::ReadUInt16(m_stream);
}
inline byte ChunkReader::ReadChunkByte(__int64 length) {
return LEB128::ReadByte(m_stream);
}
inline char* ChunkReader::ReadChunkString(long length) {
char* value = (char*)malloc(length);
memcpy(value, LevelDataPtr, length);
return value;
}
inline BaseStream* ChunkReader::GetRawStream() {
return m_stream;
}